Heightmap Member List

This is the complete list of members for Heightmap, including all inherited members.

AvgHeight(const ignition::math::Vector3d &_pos, const double _brushSize) const Heightmap
Flatten(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
Height(const double _x, const double _y, const double _z=1000) const Heightmap
Heightmap(ScenePtr _scene)Heightmapexplicit
Image() const Heightmap
Load()Heightmap
LoadFromMsg(ConstVisualPtr &_msg)Heightmap
Lower(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
MaterialName() const Heightmap
MouseHit(CameraPtr _camera, const ignition::math::Vector2i &_mousePos) const Heightmap
OgreTerrain() const Heightmap
Raise(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
SetMaterial(const std::string &_materialName)Heightmap
SetWireframe(const bool _show)Heightmap
Smooth(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
SplitHeights(const std::vector< float > &_heightmap, const int _n, std::vector< std::vector< float > > &_v)Heightmap
TerrainSubdivisionCount() const Heightmap
~Heightmap()Heightmapvirtual