OBJLoader.hh
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2016 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 
18 #ifndef GAZEBO_COMMON_OBJLOADER_HH_
19 #define GAZEBO_COMMON_OBJLOADER_HH_
20 
21 #include <string>
22 #include <memory>
23 
25 #include "gazebo/util/system.hh"
26 
27 namespace gazebo
28 {
29  namespace common
30  {
31  // class Material;
32  class OBJLoaderPrivate;
33 
36 
39  class GZ_COMMON_VISIBLE OBJLoader : public MeshLoader
40  {
42  public: OBJLoader();
43 
45  public: virtual ~OBJLoader();
46 
50  public: virtual Mesh *Load(const std::string &_filename);
51 
54  private: std::unique_ptr<OBJLoaderPrivate> dataPtr;
55  };
57  }
58 }
59 #endif
A 3D mesh.
Definition: Mesh.hh:42
Base class for loading meshes.
Definition: MeshLoader.hh:36
Forward declarations for the common classes.
Definition: Animation.hh:33
Class used to load obj mesh files.
Definition: OBJLoader.hh:39