GpuLaser Member List

This is the complete list of members for GpuLaser, including all inherited members.

AnimationComplete()Cameraprotectedvirtual
animStateCameraprotected
AspectRatio() const Camera
AttachToVisual(const std::string &_visualName, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0)Camera
AttachToVisual(uint32_t _id, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0)Camera
AttachToVisualImpl(const std::string &_name, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0)Cameraprotectedvirtual
AttachToVisualImpl(uint32_t _id, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0)Cameraprotectedvirtual
AttachToVisualImpl(VisualPtr _visual, const bool _inheritOrientation, const double _minDist=0, const double _maxDist=0)Cameraprotectedvirtual
AvgFPS() const Cameravirtual
bayerFrameBufferCameraprotected
Camera(const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true)Camera
cameraCameraprotected
CameraCount() const GpuLaser
cameraCountGpuLaserprotected
CameraToViewportRay(const int _screenx, const int _screeny, ignition::math::Vector3d &_origin, ignition::math::Vector3d &_dir) const Cameravirtual
captureDataCameraprotected
CaptureData() const Camera
captureDataOnceCameraprotected
chfovGpuLaserprotected
connectionsCameraprotected
ConnectNewImageFrame(std::function< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber)Camera
ConnectNewLaserFrame(std::function< void(const float *_frame, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format)> _subscriber)GpuLaser
CosHorzFOV() const GpuLaser
CosVertFOV() const GpuLaser
CreateLaserTexture(const std::string &_textureName)GpuLaser
CreateRenderTexture(const std::string &_textureName)Camera
cvfovGpuLaserprotected
Direction() const Camera
EnableSaveFrame(const bool _enable)Camera
FarClip() const GpuLaser
farClipGpuLaserprotected
Fini()GpuLaservirtual
FrameFilename()Cameraprotected
GetScene() const Camera
GpuLaser(const std::string &_namePrefix, ScenePtr _scene, const bool _autoRender=true)GpuLaser
HFOV() const Camera
hfovGpuLaserprotected
HorzFOV() const GpuLaser
horzHalfAngleGpuLaserprotected
HorzHalfAngle() const GpuLaser
ImageByteSize() const Camera
ImageByteSize(const unsigned int _width, const unsigned int _height, const std::string &_format)Camerastatic
ImageData(const unsigned int i=0) const Cameravirtual
ImageDepth() const Camera
imageFormatCameraprotected
ImageFormat() const Camera
imageHeightCameraprotected
ImageHeight() const Cameravirtual
imageWidthCameraprotected
ImageWidth() const Cameravirtual
Init()GpuLaservirtual
initializedCameraprotected
Initialized() const Camera
IsAnimating() const Camera
isHorizontalGpuLaserprotected
IsHorizontal() const GpuLaser
IsVisible(VisualPtr _visual)Camera
IsVisible(const std::string &_visualName)Camera
LaserData() const GpuLaser
lastRenderWallTimeCameraprotected
LastRenderWallTime() const Camera
LensDistortion() const Camera
Load(sdf::ElementPtr _sdf)GpuLaservirtual
Load()GpuLaservirtual
MoveToPosition(const ignition::math::Pose3d &_pose, const double _time)Cameravirtual
MoveToPositions(const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=NULL)Camera
Name() const Camera
nameCameraprotected
NearClip() const GpuLaser
nearClipGpuLaserprotected
newDataCameraprotected
newImageFrameCameraprotected
notifyRenderSingleObject(Ogre::Renderable *_rend, const Ogre::Pass *_p, const Ogre::AutoParamDataSource *_s, const Ogre::LightList *_ll, bool _supp)GpuLaservirtual
OgreCamera() const Camera
OgreViewport() const Camera
onAnimationCompleteCameraprotected
Pitch(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL)Camera
PostRender()GpuLaservirtual
prevAnimTimeCameraprotected
Project(const ignition::math::Vector3d &_pt) const Cameravirtual
ProjectionMatrix() const Camera
ProjectionType() const Camera
RayCountRatio() const GpuLaser
rayCountRatioGpuLaserprotected
ReadPixelBuffer()Cameraprotected
Render(const bool _force=false)Cameravirtual
RenderRate() const Camera
renderTargetCameraprotected
renderTextureCameraprotected
RenderTexture() const Camera
requestsCameraprotected
ResetVideo()Camera
Right() const Camera
Roll(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL)Camera
saveCountCameraprotected
SaveFrame(const std::string &_filename)Camera
SaveFrame(const unsigned char *_image, const unsigned int _width, const unsigned int _height, const int _depth, const std::string &_format, const std::string &_filename)Camerastatic
saveFrameBufferCameraprotected
SaveVideo(const std::string &_filename)Camera
sceneCameraprotected
SceneNode() const Camera
sceneNodeCameraprotected
ScopedName() const Camera
scopedNameCameraprotected
scopedUniqueNameCameraprotected
ScreenshotPath() const Camera
screenshotPathCameraprotected
sdfCameraprotected
SetAspectRatio(float _ratio)Camera
SetBackgroundColor(const common::Color &_color)Cameravirtual
SetCameraCount(const unsigned int _cameraCount)GpuLaser
SetCaptureData(const bool _value)Camera
SetCaptureDataOnce()Camera
SetClipDist(const float _near, const float _far)Cameravirtual
SetClipDist()Cameraprotectedvirtual
SetCosHorzFOV(const double _chfov)GpuLaser
SetCosVertFOV(const double _cvfov)GpuLaser
SetFarClip(const double _far)GpuLaser
SetFixedYawAxis(const bool _useFixed, const ignition::math::Vector3d &_fixedAxis=ignition::math::Vector3d::UnitY)Cameraprotectedvirtual
SetHFOV(const ignition::math::Angle &_angle)Camera
SetHorzFOV(const double _hfov)GpuLaser
SetHorzHalfAngle(const double _angle)GpuLaser
SetImageHeight(const unsigned int _h)Camera
SetImageSize(const unsigned int _w, const unsigned int _h)Camera
SetImageWidth(const unsigned int _w)Camera
SetIsHorizontal(const bool _horizontal)GpuLaser
SetName(const std::string &_name)Camera
SetNearClip(const double _near)GpuLaser
SetProjectionType(const std::string &_type)Cameravirtual
SetRangeCount(const unsigned int _w, const unsigned int _h=1)GpuLaser
SetRayCountRatio(const double _rayCountRatio)GpuLaser
SetRenderRate(const double _hz)Camera
SetRenderTarget(Ogre::RenderTarget *_target)Cameravirtual
SetSaveFramePathname(const std::string &_pathname)Camera
SetScene(ScenePtr _scene)Camera
SetSceneNode(Ogre::SceneNode *_node)Camera
SetTrackInheritYaw(const bool _inheritYaw)Camera
SetTrackIsStatic(const bool _isStatic)Camera
SetTrackMaxDistance(const double _dist)Camera
SetTrackMinDistance(const double _dist)Camera
SetTrackPosition(const ignition::math::Vector3d &_pos)Camera
SetTrackUseModelFrame(const bool _useModelFrame)Camera
SetVertFOV(const double _vfov)GpuLaser
SetVertHalfAngle(const double _angle)GpuLaser
SetWindowId(unsigned int _windowId)Camera
SetWorldPose(const ignition::math::Pose3d &_pose)Cameravirtual
SetWorldPosition(const ignition::math::Vector3d &_pos)Camera
SetWorldRotation(const ignition::math::Quaterniond &_quat)Camera
ShowWireframe(const bool _s)Camera
StartVideo(const std::string &_format, const std::string &_filename="")Camera
StopVideo()Camera
TextureHeight() const Camera
textureHeightCameraprotected
textureWidthCameraprotected
TextureWidth() const Camera
ToggleShowWireframe()Camera
TrackedVisual() const Camera
TrackInheritYaw() const Camera
TrackIsStatic() const Camera
TrackMaxDistance() const Camera
TrackMinDistance() const Camera
TrackPosition() const Camera
TrackUseModelFrame() const Camera
TrackVisual(const std::string &_visualName)Camera
TrackVisualImpl(const std::string &_visualName)Cameraprotected
TrackVisualImpl(VisualPtr _visual)Cameraprotectedvirtual
Translate(const ignition::math::Vector3d &_direction)Camera
TriangleCount() const Cameravirtual
Up() const Camera
Update()Cameravirtual
UpdateFOV()Cameraprotectedvirtual
VertFOV() const GpuLaser
vertHalfAngleGpuLaserprotected
VertHalfAngle() const GpuLaser
VFOV() const Camera
vfovGpuLaserprotected
viewportCameraprotected
ViewportHeight() const Camera
ViewportWidth() const Camera
windowIdCameraprotected
WindowId() const Camera
WorldPointOnPlane(const int _x, const int _y, const ignition::math::Planed &_plane, ignition::math::Vector3d &_result)Camera
WorldPose() const Camera
WorldPosition() const Camera
WorldRotation() const Camera
Yaw(const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_WORLD)Camera
ZValue(const int _x, const int _y)Camera
~Camera()Cameravirtual
~GpuLaser()GpuLaservirtual