SelectionObj Member List

This is the complete list of members for SelectionObj, including all inherited members.

AddPendingChild(std::pair< VisualType, const google::protobuf::Message * > _pair)Visual
Attach(rendering::VisualPtr _vis)SelectionObj
AttachLineVertex(DynamicLines *_line, unsigned int _index)Visual
AttachMesh(const std::string &_meshName, const std::string &_subMesh="", bool _centerSubmesh=false, const std::string &_objName="")Visual
AttachObject(Ogre::MovableObject *_obj)Visual
AttachVisual(VisualPtr _vis)Visual
BoundingBox() const Visual
ClearParent()Visual
Clone(const std::string &_name, VisualPtr _newParent)Visual
ConvertVisualType(const msgs::Visual::Type &_type)Visualstatic
ConvertVisualType(const Visual::VisualType &_type)Visualstatic
CreateDynamicLine(RenderOpType _type=RENDERING_LINE_STRIP)Visual
dataPtrVisualprotected
DeleteDynamicLine(DynamicLines *_line)Visual
DerivedScale() const Visual
DerivedTransparency() const Visual
Detach()SelectionObj
DetachObjects()Visual
DetachVisual(VisualPtr _vis)Visual
DetachVisual(const std::string &_name)Visual
DisableTrackVisual()Visual
EnableTrackVisual(VisualPtr _vis)Visual
FillMaterialMsg(ignition::msgs::Material &_msg) const Visual
Fini()Visualvirtual
GetAmbient() const Visual
GetAttachedObjectCount() const Visual
GetCastShadows() const Visual
GetChild(unsigned int _index)Visual
GetChildCount()Visual
GetDepth() const Visual
GetDiffuse() const Visual
GetEmissive() const Visual
GetGeometrySize() const Visual
GetGeometryType() const Visual
GetHandleVisible(SelectionMode _mode) const SelectionObj
GetHighlighted() const Visual
GetId() const Visual
GetLighting() const Visual
GetMaterialName() const Visual
GetMeshName() const Visual
GetMode()SelectionObj
GetNormalMap() const Visual
GetNthAncestor(unsigned int _n)Visual
GetParent() const Visual
GetRootVisual()Visual
GetScene() const Visual
GetSceneNode() const Visual
GetSDF() const Visual
GetShaderType() const Visual
GetSpecular() const Visual
GetState()SelectionObj
GetSubMeshName() const Visual
GetTransparency()Visual
GetType() const Visual
GetVisibilityFlags()Visual
GetVisible() const Visual
HasAttachedObject(const std::string &_name)Visual
InheritTransparency() const Visual
Init()Visual
InitialRelativePose() const Visual
InsertMesh(const std::string &_meshName, const std::string &_subMesh="", bool _centerSubmesh=false)Visual
InsertMesh(const common::Mesh *_mesh, const std::string &_subMesh="", bool _centerSubmesh=false)Visualstatic
IsAncestorOf(const rendering::VisualPtr _visual) const Visual
IsDescendantOf(const rendering::VisualPtr _visual) const Visual
IsPlane() const Visual
IsStatic() const Visual
Load()SelectionObjvirtual
gazebo::rendering::Visual::Load(sdf::ElementPtr _sdf)Visual
LoadFromMsg(ConstVisualPtr &_msg)Visual
LoadPlugin(const std::string &_filename, const std::string &_name, sdf::ElementPtr _sdf)Visual
MakeStatic()Visual
MoveToPosition(const ignition::math::Pose3d &_pose, const double _time)Visual
MoveToPositions(const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=nullptr)Visual
Name() const Visual
Pose() const Visual
Position() const Visual
ProcessMaterialMsg(const ignition::msgs::Material &_msg)Visualprotected
RemovePlugin(const std::string &_name)Visual
ROT enum valueSelectionObj
ROT_X enum valueSelectionObj
ROT_Y enum valueSelectionObj
ROT_Z enum valueSelectionObj
Rotation() const Visual
SCALE enum valueSelectionObj
Scale() const Visual
SCALE_X enum valueSelectionObj
SCALE_Y enum valueSelectionObj
SCALE_Z enum valueSelectionObj
SELECTION_NONE enum valueSelectionObj
SelectionMode enum nameSelectionObj
SelectionObj(const std::string &_name, VisualPtr _vis)SelectionObj
SetAmbient(const common::Color &_color, const bool _cascade=true)Visual
SetCastShadows(bool _shadows)Visual
SetDiffuse(const common::Color &_color, const bool _cascade=true)Visual
SetEmissive(const common::Color &_color, const bool _cascade=true)Visualvirtual
SetGlobal(bool _global)SelectionObj
SetHandleMaterial(SelectionMode _mode, const std::string &_material, bool _unique=true)SelectionObj
SetHandleVisible(SelectionMode _mode, bool _visible)SelectionObj
SetHighlighted(bool _highlighted)Visualvirtual
SetId(uint32_t _id)Visual
SetInheritTransparency(const bool _inherit)Visual
SetLayer(const int32_t _layer)Visual
SetLighting(bool _lighting)Visual
SetMaterial(const std::string &_materialName, bool _unique=true, const bool _cascade=true)Visual
SetMode(const std::string &_mode)SelectionObj
SetMode(SelectionMode _mode)SelectionObj
SetName(const std::string &_name)Visual
SetNormalMap(const std::string &_nmap)Visual
SetPose(const ignition::math::Pose3d &_pose)Visual
SetPosition(const ignition::math::Vector3d &_pos)Visual
SetRibbonTrail(bool _value, const common::Color &_initialColor, const common::Color &_changeColor)Visual
SetRotation(const ignition::math::Quaterniond &_rot)Visual
SetScale(const ignition::math::Vector3d &_scale)Visual
SetScene(ScenePtr _scene)Visual
SetShaderType(const std::string &_type)Visual
SetSkeletonPose(const msgs::PoseAnimation &_pose)Visual
SetSpecular(const common::Color &_color, const bool _cascade=true)Visual
SetState(const std::string &_state)SelectionObj
SetState(SelectionMode _state)SelectionObj
SetTransparency(float _trans)Visual
SetType(const Visual::VisualType _type)Visual
SetTypeMsg(const google::protobuf::Message *_msg)Visual
SetVisibilityFlags(uint32_t _flags)Visual
SetVisible(bool _visible, bool _cascade=true)Visualvirtual
SetWireframe(bool _show)Visual
SetWorldPose(const ignition::math::Pose3d &_pose)Visual
SetWorldPosition(const ignition::math::Vector3d &_pos)Visual
SetWorldRotation(const ignition::math::Quaterniond &_rot)Visual
ShowBoundingBox()Visual
ShowCollision(bool _show)Visual
ShowCOM(bool _show)Visual
ShowInertia(bool _show)Visual
ShowJoints(bool _show)Visual
ShowLinkFrame(bool _show)Visual
ShowSkeleton(bool _show)Visual
ToggleLayer(const int32_t _layer)Visual
ToggleVisible()Visual
TRANS enum valueSelectionObj
TRANS_X enum valueSelectionObj
TRANS_Y enum valueSelectionObj
TRANS_Z enum valueSelectionObj
Update()Visual
UpdateFromMsg(ConstVisualPtr &_msg)Visual
UpdateSize()SelectionObj
UseRTShader() const Visual
Visual(const std::string &_name, VisualPtr _parent, bool _useRTShader=true)Visual
Visual(const std::string &_name, ScenePtr _scene, bool _useRTShader=true)Visual
Visual(VisualPrivate &_dataPtr, const std::string &_name, VisualPtr _parent, bool _useRTShader=true)Visualprotected
Visual(VisualPrivate &_dataPtr, const std::string &_name, ScenePtr _scene, bool _useRTShader=true)Visualprotected
VisualType enum nameVisual
VT_COLLISION enum valueVisual
VT_ENTITY enum valueVisual
VT_GUI enum valueVisual
VT_LINK enum valueVisual
VT_MODEL enum valueVisual
VT_PHYSICS enum valueVisual
VT_SENSOR enum valueVisual
VT_VISUAL enum valueVisual
Wireframe() const Visual
WorldPose() const Visual
~SelectionObj()SelectionObjvirtual
~Visual()Visualvirtual