Ignition Gazebo

API Reference

3.5.0
src/systems/logical_audio_sensor_plugin/LogicalAudio.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef IGNITION_GAZEBO_SYSTEMS_LOGICAL_AUDIO_SENSOR_PLUGIN_LOGICALAUDIO_HH_
18 #define IGNITION_GAZEBO_SYSTEMS_LOGICAL_AUDIO_SENSOR_PLUGIN_LOGICALAUDIO_HH_
19 
20 #include <string>
21 
23 #include <ignition/gazebo/config.hh>
24 #include <ignition/math/Pose3.hh>
25 
26 namespace ignition
27 {
28 namespace gazebo
29 {
30 // Inline bracket to help doxygen filtering.
31 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
32 namespace logical_audio
33 {
44  bool detect(double _volumeLevel, double _volumeDetectionThreshold);
45 
64  double computeVolume(bool _playing,
65  AttenuationFunction _attenuationFunc,
66  AttenuationShape _attenuationShape,
67  double _sourceEmissionVolume,
68  double _innerRadius,
69  double _falloffDistance,
70  const ignition::math::Pose3d &_sourcePose,
71  const ignition::math::Pose3d &_targetPose);
72 
86  void setAttenuationFunction(AttenuationFunction &_attenuationFunc,
87  std::string _str);
88 
101  void setAttenuationShape(AttenuationShape &_attenuationShape,
102  std::string _str);
103 
113  void validateInnerRadiusAndFalloffDistance(double &_innerRadius,
114  double &_falloffDistance);
115 
120  void validateVolumeLevel(double &_volumeLevel);
121 }
122 }
123 }
124 }
125 
126 #endif
void setAttenuationFunction(AttenuationFunction &_attenuationFunc, std::string _str)
Set the attenuation function that matches the defined string. The string is not case sensitive...
double computeVolume(bool _playing, AttenuationFunction _attenuationFunc, AttenuationShape _attenuationShape, double _sourceEmissionVolume, double _innerRadius, double _falloffDistance, const ignition::math::Pose3d &_sourcePose, const ignition::math::Pose3d &_targetPose)
Computes the volume level of an audio source at a certain location.
STL class.
bool detect(double _volumeLevel, double _volumeDetectionThreshold)
Determines if an audio device can detect volume at a certain level.
AttenuationFunction
Audio source attenuation functions. AttenuationFunction::Undefined is used to indicate that an attenu...
Definition: include/ignition/gazebo/components/LogicalAudio.hh:41
void validateVolumeLevel(double &_volumeLevel)
Validate a source&#39;s emission volume level.
void setAttenuationShape(AttenuationShape &_attenuationShape, std::string _str)
Set the attenuation shape that matches the defined string. The string is not case sensitive...
void validateInnerRadiusAndFalloffDistance(double &_innerRadius, double &_falloffDistance)
Validate the inner radius and falloff distance for an audio source.
AttenuationShape
Audio source attenuation shapes. AttenuationShape::Undefined is used to indicate that an attenuation ...
Definition: include/ignition/gazebo/components/LogicalAudio.hh:46
This library is part of the Ignition Robotics project.