rendering/Events.hh File Reference
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Namespaces | |
ignition | |
This library is part of the Ignition Robotics project. | |
ignition::gazebo | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
ignition::gazebo::events | |
Namespace for all events. Refer to the EventManager class for more information about events. | |
Typedefs | |
using | PostRender = ignition::common::EventT< void(void), struct PostRenderTag > |
The render event is emitted after rendering updates. The event is emitted in the rendering thread so rendering calls can ben make in this event callback. More... | |
using | PreRender = ignition::common::EventT< void(void), struct PreRenderTag > |
The render event is emitted before rendering updates. The event is emitted in the rendering thread so rendering calls can ben make in this event callback. More... | |