Ignition Gazebo

API Reference

5.0.0
ISystemConfigure Class Referenceabstract

Interface for a system that implements optional configuration. More...

#include <System.hh>

Public Member Functions

virtual void Configure (const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr)=0
 Configure the system. More...
 

Detailed Description

Interface for a system that implements optional configuration.

Configure is called after the system is instatiated and all entities and components are loaded from the corresponding SDF world, and before simulation begins exectution.

Member Function Documentation

◆ Configure()

virtual void Configure ( const Entity _entity,
const std::shared_ptr< const sdf::Element > &  _sdf,
EntityComponentManager _ecm,
EventManager _eventMgr 
)
pure virtual

The documentation for this class was generated from the following file: