Ignition Gazebo

API Reference

5.0.0
RenderUtil Member List

This is the complete list of members for RenderUtil, including all inherited members.

DeselectAllEntities()RenderUtil
EngineName() constRenderUtil
Init()RenderUtil
MarkerManager()RenderUtil
PendingSensors() constRenderUtil
RenderUtil()RenderUtilexplicit
Scene() constRenderUtil
SceneManager()RenderUtil
SceneName() constRenderUtil
SelectedEntities() constRenderUtil
SelectedEntity() constRenderUtil
SetAmbientLight(const math::Color &_ambient)RenderUtil
SetBackgroundColor(const math::Color &_color)RenderUtil
SetEnableSensors(bool _enable, std::function< std::string(const gazebo::Entity &, const sdf::Sensor &, const std::string &)> _createSensorCb={})RenderUtil
SetEngineName(const std::string &_engineName)RenderUtil
SetRemoveSensorCb(std::function< void(const gazebo::Entity &)> _removeSensorCb)RenderUtil
SetSceneName(const std::string &_sceneName)RenderUtil
SetSelectedEntity(const rendering::NodePtr &_node)RenderUtil
SetSkyEnabled(bool _enabled)RenderUtil
SetTransformActive(bool _active)RenderUtil
SetUseCurrentGLContext(bool _enable)RenderUtil
ShowGrid()RenderUtil
SimTime() constRenderUtil
Update()RenderUtil
UpdateECM(const UpdateInfo &_info, EntityComponentManager &_ecm)RenderUtil
UpdateFromECM(const UpdateInfo &_info, const EntityComponentManager &_ecm)RenderUtil
ViewCollisions(const Entity &_entity)RenderUtil
~RenderUtil()RenderUtil