Ignition Gazebo

API Reference

Collision.hh File Reference
#include <sdf/Element.hh>
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/components/Serialization.hh>
#include <ignition/gazebo/config.hh>

Go to the source code of this file.


 This library is part of the Ignition Robotics project.
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 Components represent data, such as position information. An Entity usually has one or more associated components.
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.


using Collision = Component< NoData, class CollisionTag >
 A component that identifies an entity as being a collision. More...
using CollisionElementSerializer = serializers::ComponentToMsgSerializer< sdf::Collision, msgs::Collision >


 IGN_GAZEBO_REGISTER_COMPONENT ("ign_gazebo_components.Collision", Collision) using CollisionElement
 A component that holds the sdf::Collision object. More...