GuiSystem.hh
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Information passed to systems on the update callback.
Definition: Types.hh:36
The EntityComponentManager constructs, deletes, and returns components and entities. A component can be of any class which inherits from components::BaseComponent.
Definition: EntityComponentManager.hh:65
virtual void Update(const UpdateInfo &_info, EntityComponentManager &_ecm)
Update callback called every time the system is stepped. This is called at an Ignition transport thre...
Definition: GuiSystem.hh:54
This library is part of the Ignition Robotics project.