Ignition Gazebo

API Reference

6.0.0~pre1
LightType.hh File Reference
#include <string>
#include <memory>
#include <sdf/Light.hh>
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/components/Serialization.hh>
#include <ignition/gazebo/config.hh>

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Namespaces

 ignition
 This library is part of the Ignition Robotics project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 

Typedefs

using LightType = Component< std::string, class LightTypeTag, serializers::StringSerializer >
 A component that contains the light type. This is a simple wrapper around std::string. More...