Ignition Gazebo

API Reference

6.1.0
GzSceneManager.hh
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1 /*
2  * Copyright (C) 2021 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 
18 #ifndef IGNITION_GAZEBO_GUI_GZSCENEMANAGER_HH_
19 #define IGNITION_GAZEBO_GUI_GZSCENEMANAGER_HH_
20 
21 #include <memory>
22 
24 
25 namespace ignition
26 {
27 namespace gazebo
28 {
29 // Inline bracket to help doxygen filtering.
30 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
31  class GzSceneManagerPrivate;
32 
37  class GzSceneManager : public GuiSystem
38  {
39  Q_OBJECT
40 
42  public: GzSceneManager();
43 
45  public: ~GzSceneManager() override;
46 
47  // Documentation inherited
48  public: void LoadConfig(const tinyxml2::XMLElement *_pluginElem)
49  override;
50 
51  // Documentation inherited
52  public: void Update(const UpdateInfo &_info,
53  EntityComponentManager &_ecm) override;
54 
55  // Documentation inherited
56  private: bool eventFilter(QObject *_obj, QEvent *_event) override;
57 
61  };
62 }
63 }
64 }
65 
66 #endif
Updates a 3D scene based on information coming from the ECM. This plugin doesn&#39;t instantiate a new 3D...
Definition: GzSceneManager.hh:37
Information passed to systems on the update callback.
Definition: Types.hh:38
The EntityComponentManager constructs, deletes, and returns components and entities. A component can be of any class which inherits from components::BaseComponent.
Definition: EntityComponentManager.hh:66
This library is part of the Ignition Robotics project.
Base class for a GUI System.
Definition: GuiSystem.hh:44