Blender is a Digital Content Creation (DCC) tool for working with 3d models. In some cases you may be using it to bake lighting and environment maps.
The Blender SDF exporter is a blender script in which you can run within Blender to export your meshes, their associated textures and lights to a dae file, its corresponding SDF file and config file.
Please note that the SDF format does not have 1 to 1 parity of features with Blender's mesh/materials/lights feature set. As such feel free to customize the script as needed.
Using the Blender SDF Exporter
- Download the blender script in sdf_exporter.py.
- Open the script under Blender's Scripting tab and run it.
- You will see a file dialog requesting for a location to save the files to. Hit 'Save' when you are done.
- The files
model.sdfwill be created at the location you specified.