Ignition Gazebo

API Reference

Entity.hh File Reference
#include <cstdint>
#include <ignition/gazebo/config.hh>
#include <ignition/gazebo/Export.hh>

Go to the source code of this file.


 This library is part of the Ignition Robotics project.
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 Components represent data, such as position information. An Entity usually has one or more associated components.


using Entity = uint64_t
 An Entity identifies a single object in simulation such as a model, link, or light. At its core, an Entity is just an identifier. More...


const Entity kNullEntity {0}
 Indicates a non-existant or invalid Entity. More...