Ignition Gazebo

API Reference

LightCmd.hh File Reference
#include <sdf/Light.hh>
#include <ignition/gazebo/config.hh>
#include <ignition/gazebo/Export.hh>
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/components/Serialization.hh>
#include <ignition/msgs/light.pb.h>

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 This library is part of the Ignition Robotics project.
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 Components represent data, such as position information. An Entity usually has one or more associated components.


using LightCmd = Component< ignition::msgs::Light, class LightCmdTag, serializers::MsgSerializer >
 A component type that contains commanded light of an entity in the world frame represented by msgs::Light. More...