Ignition Gazebo

API Reference

LightType.hh File Reference
#include <string>
#include <memory>
#include <sdf/Light.hh>
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/components/Serialization.hh>
#include <ignition/gazebo/config.hh>

Go to the source code of this file.


 This library is part of the Ignition Robotics project.
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 Components represent data, such as position information. An Entity usually has one or more associated components.


using LightType = Component< std::string, class LightTypeTag, serializers::StringSerializer >
 A component that contains the light type. This is a simple wrapper around std::string. More...