Ignition Gazebo

API Reference

Material.hh File Reference
#include <ignition/msgs/material.pb.h>
#include <sdf/Material.hh>
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/components/Serialization.hh>
#include <ignition/gazebo/config.hh>

Go to the source code of this file.


 This library is part of the Ignition Robotics project.
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 Components represent data, such as position information. An Entity usually has one or more associated components.
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.


using Material = Component< sdf::Material, class MaterialTag, serializers::MaterialSerializer >
 This component holds an entity's material. More...
using MaterialSerializer = serializers::ComponentToMsgSerializer< sdf::Material, msgs::Material >