Ignition Gazebo

API Reference

Recreate.hh File Reference
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/config.hh>

Go to the source code of this file.


 This library is part of the Ignition Robotics project.
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 Components represent data, such as position information. An Entity usually has one or more associated components.


using Recreate = Component< NoData, class RecreateTag >
 A component that identifies an entity needs to be recreated. Currently, only Models will be processed for recreation by the SimulationRunner in the ProcessRecreateEntitiesRemove and ProcessRecreateEntitiesCreate functions. More...