Ignition Gazebo

API Reference

6.6.0
rendering/Events.hh File Reference
#include <ignition/common/Event.hh>
#include "ignition/gazebo/config.hh"

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Namespaces

 ignition
 This library is part of the Ignition Robotics project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::events
 Namespace for all events. Refer to the EventManager class for more information about events.
 

Typedefs

using PostRender = ignition::common::EventT< void(void), struct PostRenderTag >
 The render event is emitted after rendering updates. The event is emitted in the rendering thread so rendering calls can ben make in this event callback. More...
 
using PreRender = ignition::common::EventT< void(void), struct PreRenderTag >
 The render event is emitted before rendering updates. The event is emitted in the rendering thread so rendering calls can ben make in this event callback. More...
 
using SceneUpdate = ignition::common::EventT< void(void), struct SceneUpdateTag >
 The render event is emitted when the the scene manager is updated with contents from the ECM. This event is emitted before the PreRender event on the server side in the rendering thread. It is also accessible on the GUI side. More...