Ignition Gazebo

API Reference

6.9.0
RFComms.hh
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17 #ifndef IGNITION_GAZEBO_SYSTEMS_RFCOMMS_HH_
18 #define IGNITION_GAZEBO_SYSTEMS_RFCOMMS_HH_
19 
20 #include <memory>
21 
22 #include <ignition/utils/ImplPtr.hh>
23 #include <sdf/Element.hh>
26 
27 namespace ignition
28 {
29 namespace gazebo
30 {
31 // Inline bracket to help doxygen filtering.
32 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
33 namespace systems
34 {
82  class RFComms
83  : public comms::ICommsModel
84  {
86  public: explicit RFComms();
87 
89  public: ~RFComms() override = default;
90 
91  // Documentation inherited.
92  public: void Load(const Entity &_entity,
95  EventManager &_eventMgr) override;
96 
97  // Documentation inherited.
98  public: void Step(const ignition::gazebo::UpdateInfo &_info,
99  const comms::Registry &_currentRegistry,
100  comms::Registry &_newRegistry,
101  EntityComponentManager &_ecm) override;
102 
104  IGN_UTILS_UNIQUE_IMPL_PTR(dataPtr)
105  };
106  }
107 }
108 }
109 }
110 
111 #endif
A comms model that simulates communication using radio frequency (RF) devices. The model uses a log-d...
Definition: RFComms.hh:82
Abstract interface to define how the environment should handle communication simulation. As an example, this class could be responsible for handling dropouts, decay and packet collisions.
Definition: ICommsModel.hh:67
Information passed to systems on the update callback.
Definition: include/ignition/gazebo/Types.hh:38
The EntityComponentManager constructs, deletes, and returns components and entities. A component can be of any class which inherits from components::BaseComponent.
Definition: EntityComponentManager.hh:66
The EventManager is used to send/receive notifications of simulator events.
Definition: EventManager.hh:54
This library is part of the Ignition Robotics project.
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light. At its core, an Entity is just an identifier.
Definition: Entity.hh:59