Ignition Gazebo

API Reference

6.9.0
Recreate.hh File Reference
#include <ignition/gazebo/components/Factory.hh>
#include <ignition/gazebo/components/Component.hh>
#include <ignition/gazebo/config.hh>

Go to the source code of this file.

Namespaces

 ignition
 This library is part of the Ignition Robotics project.
 
 ignition::gazebo
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 ignition::gazebo::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 

Typedefs

using Recreate = Component< NoData, class RecreateTag >
 A component that identifies an entity needs to be recreated. Currently, only Models will be processed for recreation by the SimulationRunner in the ProcessRecreateEntitiesRemove and ProcessRecreateEntitiesCreate functions. More...