Ignition Gazebo

API Reference

6.9.0

A class that handles Pose3d changes. More...

#include <Pose3d.hh>

Signals

void poseChanged ()
 Notify that simulation paused state has changed. More...
 

Public Member Functions

 Pose3d (ComponentInspectorEditor *_inspector)
 Constructor. More...
 
Q_INVOKABLE void PoseUpdate (double _x, double _y, double _z, double _roll, double _pitch, double _yaw)
 Handle pose updates from the GUI. More...
 

Detailed Description

A class that handles Pose3d changes.

Constructor & Destructor Documentation

◆ Pose3d()

Pose3d ( ComponentInspectorEditor *  _inspector)
explicit

Constructor.

Parameters
[in]_inspectorThe component inspector.

Member Function Documentation

◆ poseChanged

void poseChanged ( )
signal

Notify that simulation paused state has changed.

◆ PoseUpdate()

Q_INVOKABLE void PoseUpdate ( double  _x,
double  _y,
double  _z,
double  _roll,
double  _pitch,
double  _yaw 
)

Handle pose updates from the GUI.

Parameters
[in]_xNew x value.
[in]_yNew y value.
[in]_zNew z value.
[in]_rollNew roll value.
[in]_pitchNew pitch value.
[in]_yawNew yaw value.

The documentation for this class was generated from the following file: