Gazebo Gui

API Reference

9.0.0
WorldControlEventListener.hh
Go to the documentation of this file.
1/*
2 * Copyright (C) 2021 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef GZ_GUI_WORLDCONTROLEVENTLISTENER_HH_
18#define GZ_GUI_WORLDCONTROLEVENTLISTENER_HH_
19
20#include "gz/gui/Application.hh"
21#include "gz/gui/GuiEvents.hh"
22#include "gz/gui/MainWindow.hh"
23#include "gz/gui/qt.h"
24
25#ifndef _WIN32
26# define WorldControl_EXPORTS_API __attribute__ ((visibility ("default")))
27#else
28# if (defined(WorldControl_EXPORTS))
29# define WorldControl_EXPORTS_API __declspec(dllexport)
30# else
31# define WorldControl_EXPORTS_API __declspec(dllimport)
32# endif
33#endif
34
35
36namespace gz::gui
37{
42 {
43 Q_OBJECT
44
47
49 public: virtual ~WorldControlEventListener() override;
50
51 // Documentation inherited
52 protected: bool eventFilter(QObject *_obj, QEvent *_event) override;
53
55 public: bool listenedToPlay{false};
56
58 public: bool listenedToPause{false};
59
61 public: bool listenedToStep{false};
62
64 public: bool listenedToReset{false};
65 };
66} // namespace gz::gui
67
68#endif // GZ_GUI_WORLDCONTROLEVENTLISTENER_HH_