 # Ignition Math

## API Reference

6.4.0
Line3< T > Class Template Reference

A three dimensional line segment. The line is defined by a start and end point. More...

#include <ignition/math/Line3.hh>

## Public Member Functions

Line3 ()=default
Line Constructor. More...

Line3 (const Line3< T > &_line)
Copy constructor. More...

Line3 (const math::Vector3< T > &_ptA, const math::Vector3< T > &_ptB)
Constructor. More...

Line3 (const double _x1, const double _y1, const double _x2, const double _y2)
2D Constructor where Z coordinates are 0 More...

Line3 (const double _x1, const double _y1, const double _z1, const double _x2, const double _y2, const double _z2)
Constructor. More...

bool Coplanar (const Line3< T > &_line, const double _epsilon=1e-6) const
Test if this line and the given line are coplanar. More...

math::Vector3< T > Direction () const
Get the direction of the line. More...

bool Distance (const Line3< T > &_line, Line3< T > &_result, const double _epsilon=1e-6) const
Get the shortest line between this line and the provided line. More...

bool Intersect (const Line3< T > &_line, double _epsilon=1e-6) const
Check if this line intersects the given line segment. More...

bool Intersect (const Line3< T > &_line, math::Vector3< T > &_pt, double _epsilon=1e-6) const
Check if this line intersects the given line segment. The point of intersection is returned in the _pt parameter. More...

Length () const
Get the length of the line. More...

bool operator!= (const Line3< T > &_line) const
Inequality operator. More...

Line3operator= (const Line3< T > &_line)
Assignment operator. More...

bool operator== (const Line3< T > &_line) const
Equality operator. More...

math::Vector3< T > operator[] (const size_t _index) const
Get the start or end point. More...

bool Parallel (const Line3< T > &_line, const double _epsilon=1e-6) const
Test if this line and the given line are parallel. More...

void Set (const math::Vector3< T > &_ptA, const math::Vector3< T > &_ptB)
Set the start and end point of the line segment. More...

void Set (const double _x1, const double _y1, const double _x2, const double _y2, const double _z=0)
Set the start and end point of the line segment, assuming that both points have the same height. More...

void Set (const double _x1, const double _y1, const double _z1, const double _x2, const double _y2, const double _z2)
Set the start and end point of the line segment. More...

void SetA (const math::Vector3< T > &_ptA)
Set the start point of the line segment. More...

void SetB (const math::Vector3< T > &_ptB)
Set the end point of the line segment. More...

bool Within (const math::Vector3< T > &_pt, double _epsilon=1e-6) const
Check if the given point is between the start and end points of the line segment. More...

## Friends

std::ostreamoperator<< (std::ostream &_out, const Line3< T > &_line)
Stream extraction operator. More...

## Detailed Description

### template<typename T> class ignition::math::Line3< T >

A three dimensional line segment. The line is defined by a start and end point.

## ◆ Line3() [1/5]

 Line3 ( )
default

Line Constructor.

## ◆ Line3() [2/5]

 Line3 ( const Line3< T > & _line )
inline

Copy constructor.

Parameters
 [in] _line a line object

## ◆ Line3() [3/5]

 Line3 ( const math::Vector3< T > & _ptA, const math::Vector3< T > & _ptB )
inline

Constructor.

Parameters
 [in] _ptA Start point of the line segment [in] _ptB End point of the line segment

References Line3< T >::Set().

## ◆ Line3() [4/5]

 Line3 ( const double _x1, const double _y1, const double _x2, const double _y2 )
inline

2D Constructor where Z coordinates are 0

Parameters
 [in] _x1 X coordinate of the start point. [in] _y1 Y coordinate of the start point. [in] _x2 X coordinate of the end point. [in] _y2 Y coordinate of the end point.

References Line3< T >::Set().

## ◆ Line3() [5/5]

 Line3 ( const double _x1, const double _y1, const double _z1, const double _x2, const double _y2, const double _z2 )
inline

Constructor.

Parameters
 [in] _x1 X coordinate of the start point. [in] _y1 Y coordinate of the start point. [in] _z1 Z coordinate of the start point. [in] _x2 X coordinate of the end point. [in] _y2 Y coordinate of the end point. [in] _z2 Z coordinate of the end point.

References Line3< T >::Set().

## ◆ Coplanar()

 bool Coplanar ( const Line3< T > & _line, const double _epsilon = 1e-6 ) const
inline

Test if this line and the given line are coplanar.

Parameters
 [in] _line Line to check against. [in] _epsilon The error bounds within which the check will return true.
Returns
True if the two lines are coplanar.

## ◆ Direction()

 math::Vector3 Direction ( ) const
inline

Get the direction of the line.

Returns
The direction vector

## ◆ Distance()

 bool Distance ( const Line3< T > & _line, Line3< T > & _result, const double _epsilon = 1e-6 ) const
inline

Get the shortest line between this line and the provided line.

In the case when the two lines are parallel, we choose the first point of this line and the closest point in the provided line.

Parameters
 [in] _line Line to compare against this. [out] _result The shortest line between _line and this. [in] _epsilon Error tolerance.
Returns
True if a solution was found. False if a solution is not possible.

Referenced by Line3< T >::Intersect().

## ◆ Intersect() [1/2]

 bool Intersect ( const Line3< T > & _line, double _epsilon = 1e-6 ) const
inline

Check if this line intersects the given line segment.

Parameters
 [in] _line The line to check for intersection. [in] _epsilon The error bounds within which the intersection check will return true.
Returns
True if an intersection was found.

Referenced by Triangle3< T >::Intersects().

## ◆ Intersect() [2/2]

 bool Intersect ( const Line3< T > & _line, math::Vector3< T > & _pt, double _epsilon = 1e-6 ) const
inline

Check if this line intersects the given line segment. The point of intersection is returned in the _pt parameter.

Parameters
 [in] _line The line to check for intersection. [out] _pt The point of intersection. This value is only valid if the return value is true. [in] _epsilon The error bounds within which the intersection check will return true.
Returns
True if an intersection was found.

## ◆ Length()

 T Length ( ) const
inline

Get the length of the line.

Returns
The length of the line.

Referenced by Line3< T >::Intersect(), and Triangle3< T >::Intersects().

## ◆ operator!=()

 bool operator!= ( const Line3< T > & _line ) const
inline

Inequality operator.

Parameters
 [in] _line Line to compare for inequality.
Returns
True if the given line is not to this line

## ◆ operator=()

 Line3& operator= ( const Line3< T > & _line )
inline

Assignment operator.

Parameters
 [in] _line a new value
Returns
this

## ◆ operator==()

 bool operator== ( const Line3< T > & _line ) const
inline

Equality operator.

Parameters
 [in] _line Line to compare for equality.
Returns
True if the given line is equal to this line

## ◆ operator[]()

 math::Vector3 operator[] ( const size_t _index ) const
inline

Get the start or end point.

Parameters
 [in] _index 0 = start point, 1 = end point. The _index parameter is clamped to the range [0, 1].

## ◆ Parallel()

 bool Parallel ( const Line3< T > & _line, const double _epsilon = 1e-6 ) const
inline

Test if this line and the given line are parallel.

Parameters
 [in] _line Line to check against. [in] _epsilon The error bounds within which the check will return true.
Returns
True if the two lines are parallel.

Referenced by Line3< T >::Intersect().

## ◆ Set() [1/3]

 void Set ( const math::Vector3< T > & _ptA, const math::Vector3< T > & _ptB )
inline

Set the start and end point of the line segment.

Parameters
 [in] _ptA Start point of the line segment [in] _ptB End point of the line segment

Referenced by Line3< T >::Distance(), and Line3< T >::Line3().

## ◆ Set() [2/3]

 void Set ( const double _x1, const double _y1, const double _x2, const double _y2, const double _z = 0 )
inline

Set the start and end point of the line segment, assuming that both points have the same height.

Parameters
 [in] _x1 X coordinate of the start point. [in] _y1 Y coordinate of the start point. [in] _x2 X coordinate of the end point. [in] _y2 Y coordinate of the end point. [in] _z Z coordinate of both points, by default _z is set to 0.

## ◆ Set() [3/3]

 void Set ( const double _x1, const double _y1, const double _z1, const double _x2, const double _y2, const double _z2 )
inline

Set the start and end point of the line segment.

Parameters
 [in] _x1 X coordinate of the start point. [in] _y1 Y coordinate of the start point. [in] _z1 Z coordinate of the start point. [in] _x2 X coordinate of the end point. [in] _y2 Y coordinate of the end point. [in] _z2 Z coordinate of the end point.

## ◆ SetA()

 void SetA ( const math::Vector3< T > & _ptA )
inline

Set the start point of the line segment.

Parameters
 [in] _ptA Start point of the line segment

Referenced by Line3< T >::Distance().

## ◆ SetB()

 void SetB ( const math::Vector3< T > & _ptB )
inline

Set the end point of the line segment.

Parameters
 [in] _ptB End point of the line segment

Referenced by Line3< T >::Distance().

## ◆ Within()

 bool Within ( const math::Vector3< T > & _pt, double _epsilon = 1e-6 ) const
inline

Check if the given point is between the start and end points of the line segment.

Parameters
 [in] _pt Point to check. [in] _epsilon The error bounds within which the within check will return true.
Returns
True if the point is on the segement.

References std::max(), std::min(), Vector3< T >::X(), Vector3< T >::Y(), and Vector3< T >::Z().

Referenced by Line3< T >::Intersect().

## ◆ operator<<

 std::ostream& operator<< ( std::ostream & _out, const Line3< T > & _line )
friend

Stream extraction operator.

Parameters
 [in] _out output stream [in] _line Line3 to output
Returns
The stream

The documentation for this class was generated from the following file: