MassMatrix3< T > Member List
This is the complete list of members for MassMatrix3< T >, including all inherited members.
| DiagonalMoments() const | MassMatrix3< T > | inline |
| Epsilon(const T _tolerance=GZ_MASSMATRIX3_DEFAULT_TOLERANCE< T >) const | MassMatrix3< T > | inline |
| Epsilon(const Vector3< T > &_moments, const T _tolerance=GZ_MASSMATRIX3_DEFAULT_TOLERANCE< T >) | MassMatrix3< T > | inlinestatic |
| EquivalentBox(Vector3< T > &_size, Quaternion< T > &_rot, const T _tol=1e-6) const | MassMatrix3< T > | inline |
| IsNearPositive(const T _tolerance=GZ_MASSMATRIX3_DEFAULT_TOLERANCE< T >) const | MassMatrix3< T > | inline |
| IsPositive(const T _tolerance=GZ_MASSMATRIX3_DEFAULT_TOLERANCE< T >) const | MassMatrix3< T > | inline |
| IsValid(const T _tolerance=GZ_MASSMATRIX3_DEFAULT_TOLERANCE< T >) const | MassMatrix3< T > | inline |
| Ixx() const | MassMatrix3< T > | inline |
| Ixy() const | MassMatrix3< T > | inline |
| Ixz() const | MassMatrix3< T > | inline |
| Iyy() const | MassMatrix3< T > | inline |
| Iyz() const | MassMatrix3< T > | inline |
| Izz() const | MassMatrix3< T > | inline |
| Mass() const | MassMatrix3< T > | inline |
| MassMatrix3() | MassMatrix3< T > | inline |
| MassMatrix3(const T &_mass, const Vector3< T > &_ixxyyzz, const Vector3< T > &_ixyxzyz) | MassMatrix3< T > | inline |
| MassMatrix3(const MassMatrix3< T > &_m)=default | MassMatrix3< T > | |
| Moi() const | MassMatrix3< T > | inline |
| OffDiagonalMoments() const | MassMatrix3< T > | inline |
| operator!=(const MassMatrix3< T > &_m) const | MassMatrix3< T > | inline |
| operator=(const MassMatrix3< T > &_massMatrix)=default | MassMatrix3< T > | |
| operator==(const MassMatrix3< T > &_m) const | MassMatrix3< T > | inline |
| PrincipalAxesOffset(const T _tol=1e-6) const | MassMatrix3< T > | inline |
| PrincipalMoments(const T _tol=1e-6) const | MassMatrix3< T > | inline |
| SetDiagonalMoments(const Vector3< T > &_ixxyyzz) | MassMatrix3< T > | inline |
| SetFromBox(const Material &_mat, const Vector3< T > &_size, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromBox(const T _mass, const Vector3< T > &_size, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromBox(const Vector3< T > &_size, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromConeZ(const Material &_mat, const T _length, const T _radius, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromConeZ(const T _mass, const T _length, const T _radius, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromConeZ(const T _length, const T _radius, const Quaternion< T > &_rot) | MassMatrix3< T > | inline |
| SetFromCylinderZ(const Material &_mat, const T _length, const T _radius, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromCylinderZ(const T _mass, const T _length, const T _radius, const Quaternion< T > &_rot=Quaternion< T >::Identity) | MassMatrix3< T > | inline |
| SetFromCylinderZ(const T _length, const T _radius, const Quaternion< T > &_rot) | MassMatrix3< T > | inline |
| SetFromSphere(const Material &_mat, const T _radius) | MassMatrix3< T > | inline |
| SetFromSphere(const T _mass, const T _radius) | MassMatrix3< T > | inline |
| SetFromSphere(const T _radius) | MassMatrix3< T > | inline |
| SetInertiaMatrix(const T &_ixx, const T &_iyy, const T &_izz, const T &_ixy, const T &_ixz, const T &_iyz) | MassMatrix3< T > | inline |
| SetIxx(const T &_v) | MassMatrix3< T > | inline |
| SetIxy(const T &_v) | MassMatrix3< T > | inline |
| SetIxz(const T &_v) | MassMatrix3< T > | inline |
| SetIyy(const T &_v) | MassMatrix3< T > | inline |
| SetIyz(const T &_v) | MassMatrix3< T > | inline |
| SetIzz(const T &_v) | MassMatrix3< T > | inline |
| SetMass(const T &_m) | MassMatrix3< T > | inline |
| SetMoi(const Matrix3< T > &_moi) | MassMatrix3< T > | inline |
| SetOffDiagonalMoments(const Vector3< T > &_ixyxzyz) | MassMatrix3< T > | inline |
| ValidMoments(const Vector3< T > &_moments, const T _tolerance=GZ_MASSMATRIX3_DEFAULT_TOLERANCE< T >) | MassMatrix3< T > | inlinestatic |
| ~MassMatrix3()=default | MassMatrix3< T > |