Gazebo Math

API Reference

7.5.1
Deprecated List
Member Angle::Degree (double _degree)
Use void SetDegree(double)
Member Angle::Radian (double _radian)
Use void SetRadian(double)
Member Matrix3< T >::Axes (const Vector3< T > &_xAxis, const Vector3< T > &_yAxis, const Vector3< T > &_zAxis)
Use SetAxes(const Vector3<T> &, const Vector3<T> &, const Vector3<T> &,)
Member Matrix3< T >::Axis (const Vector3< T > &_axis, T _angle)
Use SetFromAxisAngle(const Vector3<T> &, T)
Member Matrix3< T >::Col (unsigned int _c, const Vector3< T > &_v)
Use SetCol(unsigned int _c, const Vector3<T> &_v)
Member Matrix3< T >::From2Axes (const Vector3< T > &_v1, const Vector3< T > &_v2)
Use SetFrom2Axes(const Vector3<T> &, const Vector3<T> &)
Member Quaternion< T >::Axis (T _ax, T _ay, T _az, T _aa)
Use SetFromAxisAngle(T, T, T, T)
Member Quaternion< T >::Axis (const Vector3< T > &_axis, T _a)
Use SetFromAxisAngle(const Vector3<T> &_axis, T _a)
Member Quaternion< T >::Euler (T _roll, T _pitch, T _yaw)
Use SetFromEuler(T, T, T)
Member Quaternion< T >::Euler (const Vector3< T > &_vec)
Use SetFromEuler(const Vector3<T> &)
Member Quaternion< T >::From2Axes (const Vector3< T > &_v1, const Vector3< T > &_v2)
Use SetFrom2Axes(const Vector3<T> &, const Vector3<T> &)
Member Quaternion< T >::Matrix (const Matrix3< T > &_mat)
Use SetFromMatrix(const Matrix3<T>&)
Member Quaternion< T >::ToAxis (Vector3< T > &_axis, T &_angle) const
Use AxisAngle(Vector3<T> &_axis, T &_angle) const
Member Quaternion< T >::W (T _v)
Use SetW(T)
Member Quaternion< T >::X (T _v)
Use SetX(T)
Member Quaternion< T >::Y (T _v)
Use SetY(T)
Member Quaternion< T >::Z (T _v)
Use SetZ(T)
Member SphericalCoordinates::Distance (const Angle &_latA, const Angle &_lonA, const Angle &_latB, const Angle &_lonB)
Use DistanceWGS84 instead.