gz/math/Quaternion.hh File Reference
#include <gz/math/Helpers.hh>
#include <gz/math/Angle.hh>
#include <gz/math/Vector3.hh>
#include <gz/math/Matrix3.hh>
#include <gz/math/config.hh>
Go to the source code of this file.
Classes | |
class | Quaternion< T > |
A quaternion class that represents 3D rotations and orientations. Four scalar values, [w,x,y,z], are used represent orientations and rotations. More... | |
Namespaces | |
gz | |
gz::math | |
Typedefs | |
typedef Quaternion< double > | Quaterniond |
typedef Quaternion<double> as Quaterniond More... | |
typedef Quaternion< float > | Quaternionf |
typedef Quaternion<float> as Quaternionf More... | |