Gazebo Math

API Reference

8.1.0
Vector4< T > Member List

This is the complete list of members for Vector4< T >, including all inherited members.

Abs() constVector4< T >inline
AbsDot(const Vector4< T > &_v) constVector4< T >inline
Correct()Vector4< T >inline
Distance(const Vector4< T > &_pt) constVector4< T >inline
Distance(T _x, T _y, T _z, T _w) constVector4< T >inline
Dot(const Vector4< T > &_v) constVector4< T >inline
Equal(const Vector4 &_v, const T &_tol) constVector4< T >inline
IsFinite() constVector4< T >inline
Length() constVector4< T >inline
Max(const Vector4< T > &_v)Vector4< T >inline
Max() constVector4< T >inline
Min(const Vector4< T > &_v)Vector4< T >inline
Min() constVector4< T >inline
NaNVector4< T >static
Normalize()Vector4< T >inline
Normalized() constVector4< T >inline
OneVector4< T >static
operator!=(const Vector4< T > &_pt) constVector4< T >inline
operator*(const Vector4< T > &_pt) constVector4< T >inline
operator*(const Matrix4< T > &_m) constVector4< T >inline
operator*(T _v) constVector4< T >inline
operator*Vector4< T >friend
operator*=(const Vector4< T > &_pt)Vector4< T >inline
operator*=(T _v)Vector4< T >inline
operator+(const Vector4< T > &_v) constVector4< T >inline
operator+(const T _s) constVector4< T >inline
operator+Vector4< T >friend
operator+=(const Vector4< T > &_v)Vector4< T >inline
operator+=(const T _s)Vector4< T >inline
operator-() constVector4< T >inline
operator-(const Vector4< T > &_v) constVector4< T >inline
operator-(const T _s) constVector4< T >inline
operator-Vector4< T >friend
operator-=(const Vector4< T > &_v)Vector4< T >inline
operator-=(const T _s)Vector4< T >inline
operator/(const Vector4< T > &_v) constVector4< T >inline
operator/(T _v) constVector4< T >inline
operator/=(const Vector4< T > &_v)Vector4< T >inline
operator/=(T _v)Vector4< T >inline
operator<(const Vector4< T > &_pt) constVector4< T >inline
operator<<Vector4< T >friend
operator=(T _value)Vector4< T >inline
operator==(const Vector4< T > &_v) constVector4< T >inline
operator>>Vector4< T >friend
operator[](const std::size_t _index)Vector4< T >inline
operator[](const std::size_t _index) constVector4< T >inline
Round()Vector4< T >inline
Rounded() constVector4< T >inline
Set(T _x=0, T _y=0, T _z=0, T _w=0)Vector4< T >inline
SquaredLength() constVector4< T >inline
Sum() constVector4< T >inline
Vector4()Vector4< T >inline
Vector4(const T &_x, const T &_y, const T &_z, const T &_w)Vector4< T >inline
W()Vector4< T >inline
W() constVector4< T >inline
W(const T &_v)Vector4< T >inline
X()Vector4< T >inline
X() constVector4< T >inline
X(const T &_v)Vector4< T >inline
Y()Vector4< T >inline
Y() constVector4< T >inline
Y(const T &_v)Vector4< T >inline
Z()Vector4< T >inline
Z() constVector4< T >inline
Z(const T &_v)Vector4< T >inline
ZeroVector4< T >static