Ignition Msgs

API Reference

8.1.0
shadows.pb.h File Reference
#include <string>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/arenastring.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/metadata.h>
#include <google/protobuf/message.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_enum_reflection.h>
#include <google/protobuf/unknown_field_set.h>
#include "ignition/msgs/color.pb.h"
#include "ignition/msgs/header.pb.h"
#include <memory>
#include <ignition/msgs/Export.hh>

Go to the source code of this file.

Classes

struct  is_proto_enum< ::ignition::msgs::Shadows_ShadowType >
 
class  Shadows
 

Namespaces

 google
 
 google::protobuf
 
 ignition
 
 ignition::msgs
 

Typedefs

typedef std::shared_ptr< const Shadows > ConstShadowsSharedPtr
 
typedef std::unique_ptr< const Shadows > ConstShadowsUniquePtr
 
typedef std::shared_ptr< Shadows > ShadowsSharedPtr
 
typedef std::unique_ptr< Shadows > ShadowsUniquePtr
 

Enumerations

enum  Shadows_ShadowType {
  Shadows_ShadowType_STENCIL_ADDITIVE = 0, Shadows_ShadowType_STENCIL_MODULATIVE = 1, Shadows_ShadowType_TEXTURE_ADDITIVE = 2, Shadows_ShadowType_TEXTURE_MODULATIVE = 3,
  Shadows_ShadowType_Shadows_ShadowType_INT_MIN_SENTINEL_DO_NOT_USE_ = ::google::protobuf::kint32min, Shadows_ShadowType_Shadows_ShadowType_INT_MAX_SENTINEL_DO_NOT_USE_ = ::google::protobuf::kint32max
}
 

Functions

template<>
const EnumDescriptor * GetEnumDescriptor< ::ignition::msgs::Shadows_ShadowType > ()
 
void IGNITION_MSGS_VISIBLE protobuf_AddDesc_ignition_2fmsgs_2fshadows_2eproto ()
 
void protobuf_AssignDesc_ignition_2fmsgs_2fshadows_2eproto ()
 
void protobuf_ShutdownFile_ignition_2fmsgs_2fshadows_2eproto ()
 
IGNITION_MSGS_VISIBLEconst ::google::protobuf::EnumDescriptor * Shadows_ShadowType_descriptor ()
 
IGNITION_MSGS_VISIBLE bool Shadows_ShadowType_IsValid (int value)
 
const ::std::stringShadows_ShadowType_Name (Shadows_ShadowType value)
 
bool Shadows_ShadowType_Parse (const ::std::string &name, Shadows_ShadowType *value)
 

Variables

const int Shadows_ShadowType_ShadowType_ARRAYSIZE = Shadows_ShadowType_ShadowType_MAX + 1
 
const Shadows_ShadowType Shadows_ShadowType_ShadowType_MAX = Shadows_ShadowType_TEXTURE_MODULATIVE
 
const Shadows_ShadowType Shadows_ShadowType_ShadowType_MIN = Shadows_ShadowType_STENCIL_ADDITIVE