Ignition Physics

API Reference

2.3.0
FrameSemantics::Frame< PolicyT, FeaturesT > Class Template Reference

Base class for the API of a Frame. This will be inherited by any objects that are able to express Frame Semantics. More...

#include <FrameSemantics.hh>

Public Types

using FrameData = FrameData< typename PolicyT::Scalar, PolicyT::Dim >
 
- Public Types inherited from Entity< PolicyT, FeaturesT >
using Features = FeaturesT
 
using Pimpl = typename detail::DeterminePlugin< Policy, Features >::type
 
using Policy = PolicyT
 

Public Member Functions

virtual ~Frame ()=default
 Virtual destructor. More...
 
FrameData FrameDataRelativeTo (const FrameID &_relativeTo) const
 Get the FrameData of this object with respect to another frame. The data will also be expressed in the coordinates of the _relativeTo frame. More...
 
FrameData FrameDataRelativeTo (const FrameID &_relativeTo, const FrameID &_inCoordinatesOf) const
 Get the FrameData of this object relative to another frame, expressed in the coordinates of a third frame. More...
 
FrameData FrameDataRelativeToWorld () const
 Get the FrameData of this object with respect to the world. More...
 
FrameID GetFrameID () const
 Get a FrameID for this object. More...
 
 operator FrameID () const
 Implicit conversion to a FrameID is provided. This way, a reference to the Object can be treated as a FrameID. More...
 
- Public Member Functions inherited from Entity< PolicyT, FeaturesT >
virtual ~Entity ()=default
 Virtual destructor. More...
 
std::size_t EntityID () const
 Get the unique ID value of this Entity. More...
 
const std::shared_ptr< void > & EntityReference () const
 Get a reference-counting std::shared_ptr to the object inside the implementation that this object provides an abstraction for. More...
 
const Identity & FullIdentity () const
 Get the Identity object of this Entity. More...
 

Additional Inherited Members

- Protected Member Functions inherited from Entity< PolicyT, FeaturesT >
 Entity (const std::shared_ptr< Pimpl > &_pimpl=nullptr, const Identity &_identity=Identity())
 Constructor for the Entity. More...
 
 Entity (std::shared_ptr< Pimpl > &&_pimpl, const Identity &_identity)
 Constructor that allows the pimpl to be moved instead of copied. More...
 
template<typename FeatureT >
FeatureT::template Implementation< PolicyT > * Interface ()
 Get a pointer to the implementation of FeatureT. More...
 
template<typename FeatureT >
const FeatureT::template Implementation< PolicyT > * Interface () const
 Same as Interface(), but const-qualified so that const entities can request const-qualified interfaces from the implementation. More...
 
- Protected Attributes inherited from Entity< PolicyT, FeaturesT >
Identity identity
 This field contains information to identify the entity. More...
 
std::shared_ptr< Pimplpimpl
 This is a pointer to the physics engine implementation, and it can be used by the object features to find the interfaces that they need in order to function. More...
 

Detailed Description

template<typename PolicyT, typename FeaturesT>
class ignition::physics::FrameSemantics::Frame< PolicyT, FeaturesT >

Base class for the API of a Frame. This will be inherited by any objects that are able to express Frame Semantics.

Member Typedef Documentation

◆ FrameData

using FrameData = FrameData<typename PolicyT::Scalar, PolicyT::Dim>

Constructor & Destructor Documentation

◆ ~Frame()

virtual ~Frame ( )
virtualdefault

Virtual destructor.

Member Function Documentation

◆ FrameDataRelativeTo() [1/2]

FrameData FrameDataRelativeTo ( const FrameID _relativeTo) const

Get the FrameData of this object with respect to another frame. The data will also be expressed in the coordinates of the _relativeTo frame.

◆ FrameDataRelativeTo() [2/2]

FrameData FrameDataRelativeTo ( const FrameID _relativeTo,
const FrameID _inCoordinatesOf 
) const

Get the FrameData of this object relative to another frame, expressed in the coordinates of a third frame.

◆ FrameDataRelativeToWorld()

FrameData FrameDataRelativeToWorld ( ) const

Get the FrameData of this object with respect to the world.

◆ GetFrameID()

FrameID GetFrameID ( ) const

Get a FrameID for this object.

◆ operator FrameID()

operator FrameID ( ) const

Implicit conversion to a FrameID is provided. This way, a reference to the Object can be treated as a FrameID.


The documentation for this class was generated from the following file: