This class is inherited by physics plugin classes that want to provide this feature. More...
|using||FrameData = FrameData< typename PolicyT::Scalar, PolicyT::Dim >|
|virtual FrameData||FrameDataRelativeToWorld (const FrameID &_id) const =0|
|Get the current 3D transformation of the specified frame with respect to the WorldFrame. More...|
|Public Member Functions inherited from Feature::Implementation< PolicyT >|
|Virtual destructor. More...|
|virtual Identity||InitiateEngine (std::size_t engineID=0)=0|
|Tell the physics plugin to initiate a physics engine. More...|
|virtual FrameID||GenerateFrameID (const Identity &_identity) const|
|Physics engines can use this function to generate a FrameID using an existing Identity. More...|
class ignition::physics::FrameSemantics::Implementation< PolicyT >
This class is inherited by physics plugin classes that want to provide this feature.
Member Typedef Documentation
Member Function Documentation
Physics engines can use this function to generate a FrameID using an existing Identity.
This function is part of a design that ensures that FrameID objects can only be instantiated by "authoritative" sources, like a physics engine.
[in] _identity The underlying identity of the frame object.
- A FrameID object that corresponds to _identity.
The documentation for this class was generated from the following file: