Ignition Rendering

API Reference

4.1.0
Ogre2LidarVisual.hh
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17 
18 #ifndef IGNITION_RENDERING_OGRE2_OGRELIDARVISUAL_HH_
19 #define IGNITION_RENDERING_OGRE2_OGRELIDARVISUAL_HH_
20 
21 #include <memory>
22 #include <vector>
27 
28 namespace ignition
29 {
30  namespace rendering
31  {
32  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
33  //
34  // Forward declaration
35  class Ogre2LidarVisualPrivate;
36 
38  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2LidarVisual
39  : public BaseLidarVisual<Ogre2Visual>
40  {
42  protected: Ogre2LidarVisual();
43 
45  public: virtual ~Ogre2LidarVisual();
46 
47  // Documentation inherited.
48  public: virtual void Init() override;
49 
50  // Documentation inherited.
51  public: virtual void PreRender() override;
52 
53  // Documentation inherited.
54  public: virtual void Destroy() override;
55 
56  // Documentation inherited
57  public: virtual void Update() override;
58 
59  // Documentation inherited
60  public: virtual void SetPoints(
61  const std::vector<double> &_points) override;
62 
63  // Documentation inherited
64  public: virtual void ClearPoints() override;
65 
66  // Documentation inherited
67  public: virtual unsigned int PointCount() const override;
68 
69  // Documentation inherited
70  public: virtual std::vector<double> Points() const override;
71 
73  private: void Create();
74 
76  private: void ClearVisualData();
77 
78  // Documentation inherited
79  public: virtual void SetVisible(bool _visible) override;
80 
82  private: friend class Ogre2Scene;
83 
86  };
87  }
88  }
89 }
90 #endif
Ogre2.x implementation of the scene class.
Definition: Ogre2Scene.hh:45
Ogre 2.x implementation of a Lidar Visual.
Definition: Ogre2LidarVisual.hh:38
Base implementation of a Lidar Visual.
Definition: BaseLidarVisual.hh:34