Ignition Rendering

API Reference

6.0.1
Ogre2COMVisual.hh
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17 
18 #ifndef IGNITION_RENDERING_OGRE_OGRE2COMVISUAL_HH_
19 #define IGNITION_RENDERING_OGRE_OGRE2COMVISUAL_HH_
20 
21 #include <memory>
22 
25 
26 namespace Ogre
27 {
28  class MovableObject;
29 }
30 
31 namespace ignition
32 {
33  namespace rendering
34  {
35  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
36 
37  // Forward declaration
38  class Ogre2COMVisualPrivate;
39 
40  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2COMVisual :
41  public BaseCOMVisual<Ogre2Visual>
42  {
44  protected: Ogre2COMVisual();
45 
47  public: virtual ~Ogre2COMVisual();
48 
49  // Documentation inherited.
50  public: virtual void Init() override;
51 
52  // Documentation inherited.
53  public: virtual void PreRender() override;
54 
55  // Documentation inherited.
56  protected: virtual void Destroy() override;
57 
59  public: void CreateVisual();
60 
61  // Documentation inherited
62  public: virtual VisualPtr SphereVisual() const override;
63 
64  // Documentation inherited.
65  public: virtual MaterialPtr Material() const override;
66 
67  // Documentation inherited.
68  public: virtual void SetMaterial(
69  MaterialPtr _material, bool _unique) override;
70 
73  protected: virtual void SetMaterialImpl(Ogre2MaterialPtr _material);
74 
75  private: friend class Ogre2Scene;
76 
79  };
80  }
81  }
82 }
83 #endif
Ogre2.x implementation of the scene class.
Definition: Ogre2Scene.hh:57
Definition: Ogre2COMVisual.hh:40
Definition: OgreCamera.hh:27
Base implementation of an center of mass visual.
Definition: BaseCOMVisual.hh:37
Represents a surface material of a Geometry.
Definition: Material.hh:47