17 #ifndef IGNITION_RENDERING_LIGHTVISUAL_HH_ 18 #define IGNITION_RENDERING_LIGHTVISUAL_HH_ 20 #include "ignition/rendering/config.hh" 29 inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
65 public:
virtual void SetInnerAngle(
double _innerAngle) = 0;
69 public:
virtual double InnerAngle() = 0;
73 public:
virtual void SetOuterAngle(
double _outerAngle) = 0;
77 public:
virtual double OuterAngle() = 0;
No type.
Definition: LightVisual.hh:35
Represents a light visual.
Definition: LightVisual.hh:49
Spot light.
Definition: LightVisual.hh:44
Directional light.
Definition: LightVisual.hh:41
virtual ~LightVisual()
Descructor.
Definition: LightVisual.hh:53
LightVisualType
Enum for LightVisual types.
Definition: LightVisual.hh:32
Represents a visual node in a scene graph. A Visual is the only node that can have Geometry and other...
Definition: Visual.hh:33
Point light.
Definition: LightVisual.hh:38