Ignition Rendering

API Reference

6.3.1
OgreInertiaVisual.hh
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2021 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 
18 #ifndef IGNITION_RENDERING_OGRE_OGREINERTIAVISUAL_HH_
19 #define IGNITION_RENDERING_OGRE_OGREINERTIAVISUAL_HH_
20 
21 #include <memory>
22 
27 
28 namespace Ogre
29 {
30  class MovableObject;
31 }
32 
33 namespace ignition
34 {
35  namespace rendering
36  {
37  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
38 
39  // Forward declaration
40  class OgreInertiaVisualPrivate;
41 
42  class IGNITION_RENDERING_OGRE_VISIBLE OgreInertiaVisual :
43  public BaseInertiaVisual<OgreVisual>
44  {
46  protected: OgreInertiaVisual();
47 
49  public: virtual ~OgreInertiaVisual();
50 
51  // Documentation inherited.
52  public: virtual void Init() override;
53 
54  // Documentation inherited.
55  public: virtual void PreRender() override;
56 
57  // Documentation inherited.
58  public: Ogre::MovableObject *OgreObject() const;
59 
63  public: void Load(const ignition::math::Pose3d &_pose,
64  const ignition::math::Vector3d &_scale) override;
65 
68  public: VisualPtr BoxVisual() const override;
69 
70  // Documentation inherited.
71  public: virtual MaterialPtr Material() const override;
72 
73  // Documentation inherited.
74  public: virtual void SetMaterial(
75  MaterialPtr _material, bool _unique) override;
76 
79  protected: virtual void SetMaterialImpl(OgreMaterialPtr _material);
80 
81  private: friend class OgreScene;
82 
85  };
86  }
87  }
88 }
89 #endif
Base implementation of an inertia visual.
Definition: BaseInertiaVisual.hh:35
Definition: OgreObject.hh:32
Definition: OgreInertiaVisual.hh:42
Definition: OgreCamera.hh:27
Definition: OgreScene.hh:39
Represents a surface material of a Geometry.
Definition: Material.hh:47