Ignition Rendering

API Reference

6.3.1
OgreNode.hh
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17 #ifndef IGNITION_RENDERING_OGRE_OGRENODE_HH_
18 #define IGNITION_RENDERING_OGRE_OGRENODE_HH_
19 
21 
25 
26 namespace Ogre
27 {
28  class SceneNode;
29 }
30 
31 namespace ignition
32 {
33  namespace rendering
34  {
35  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
36  //
37  class IGNITION_RENDERING_OGRE_VISIBLE OgreNode :
38  public BaseNode<OgreObject>
39  {
40  protected: OgreNode();
41 
42  public: virtual ~OgreNode();
43 
44  public: virtual bool HasParent() const override;
45 
46  public: virtual NodePtr Parent() const override;
47 
48  public: virtual Ogre::SceneNode *Node() const;
49 
50  public: virtual void Destroy() override;
51 
52  // Documentation inherited.
53  public: virtual math::Vector3d LocalScale() const override;
54 
55  // Documentation inherited.
56  public: virtual bool InheritScale() const override;
57 
58  // Documentation inherited.
59  public: virtual void SetInheritScale(bool _inherit) override;
60 
61  // Documentation inherited.
62  protected: virtual void SetLocalScaleImpl(
63  const math::Vector3d &_scale) override;
64 
65  protected: virtual NodeStorePtr Children() const override;
66 
67  protected: virtual bool AttachChild(NodePtr _child) override;
68 
69  protected: virtual bool DetachChild(NodePtr _child) override;
70 
71  protected: virtual math::Pose3d RawLocalPose() const override;
72 
73  protected: virtual void SetRawLocalPose(const math::Pose3d &_Pose3d)
74  override;
75 
76  protected: virtual math::Vector3d RawLocalPosition() const;
77 
78  protected: virtual void SetRawLocalPosition(
79  const math::Vector3d &_position);
80 
81  protected: virtual math::Quaterniond RawLocalRotation() const;
82 
83  protected: virtual void SetRawLocalRotation(
84  const math::Quaterniond &_rotation);
85 
86  protected: virtual void SetParent(OgreNodePtr _parent);
87 
88  protected: virtual void Load() override;
89 
90  protected: virtual void Init() override;
91 
93  protected: OgreNodePtr parent;
95 
96  protected: Ogre::SceneNode *ogreNode = nullptr;
97 
99 
100  private: OgreNodePtr SharedThis();
101 
102  // TODO(anyone): remove the need for a visual friend class
103  private: friend class OgreVisual;
104  };
105  }
106  }
107 }
108 #endif
OgreNodePtr parent
Definition: OgreNode.hh:93
OgreNodeStorePtr children
Definition: OgreNode.hh:98
#define IGN_COMMON_WARN_RESUME__DLL_INTERFACE_MISSING
Represents a single posable node in the scene graph.
Definition: Node.hh:51
Definition: OgreCamera.hh:27
Definition: OgreNode.hh:37
Definition: OgreVisual.hh:36
Definition: BaseNode.hh:34
#define IGN_COMMON_WARN_IGNORE__DLL_INTERFACE_MISSING