Ignition Rendering

API Reference

6.3.1
BaseParticleEmitter< T > Member List

This is the complete list of members for BaseParticleEmitter< T >, including all inherited members.

AddChild(NodePtr _child)=0Nodepure virtual
AddGeometry(GeometryPtr _geometry)=0Visualpure virtual
AddVisibilityFlags(uint32_t _flags)=0Visualpure virtual
BaseParticleEmitter()BaseParticleEmitter< T >protected
BoundingBox() const =0Visualpure virtual
ChildById(unsigned int _id) const =0Nodepure virtual
ChildByIndex(unsigned int _index) const =0Nodepure virtual
ChildByName(const std::string &_name) const =0Nodepure virtual
ChildCount() const =0Nodepure virtual
Clone(const std::string &_name, NodePtr _newParent) const =0Visualpure virtual
colorEndBaseParticleEmitter< T >protected
ColorEnd() const overrideBaseParticleEmitter< T >virtual
ColorRangeImage() const overrideBaseParticleEmitter< T >virtual
colorRangeImageBaseParticleEmitter< T >protected
ColorStart() const overrideBaseParticleEmitter< T >virtual
colorStartBaseParticleEmitter< T >protected
Destroy()=0Objectpure virtual
durationBaseParticleEmitter< T >protected
Duration() const overrideBaseParticleEmitter< T >virtual
emitterSizeBaseParticleEmitter< T >protected
EmitterSize() const overrideBaseParticleEmitter< T >virtual
emittingBaseParticleEmitter< T >protected
Emitting() const overrideBaseParticleEmitter< T >virtual
GeometryByIndex(unsigned int _index) const =0Visualpure virtual
GeometryCount() const =0Visualpure virtual
HasChild(ConstNodePtr _child) const =0Nodepure virtual
HasChildId(unsigned int _id) const =0Nodepure virtual
HasChildName(const std::string &_name) const =0Nodepure virtual
HasGeometry(ConstGeometryPtr _geometry) const =0Visualpure virtual
HasParent() const =0Nodepure virtual
HasUserData(const std::string &_key) const =0Nodepure virtual
Id() const =0Objectpure virtual
InheritScale() const =0Nodepure virtual
Init() overrideBaseParticleEmitter< T >virtual
InitialLocalPose() const =0Nodepure virtual
Lifetime() const overrideBaseParticleEmitter< T >virtual
lifetimeBaseParticleEmitter< T >protected
LocalBoundingBox() const =0Visualpure virtual
LocalPose() const =0Nodepure virtual
LocalPosition() const =0Nodepure virtual
LocalRotation() const =0Nodepure virtual
LocalScale() const =0Nodepure virtual
materialBaseParticleEmitter< T >protected
Material() const overrideBaseParticleEmitter< T >virtual
MaxVelocity() const overrideBaseParticleEmitter< T >virtual
maxVelocityBaseParticleEmitter< T >protected
MinVelocity() const overrideBaseParticleEmitter< T >virtual
minVelocityBaseParticleEmitter< T >protected
Name() const =0Objectpure virtual
Origin() const =0Nodepure virtual
Parent() const =0Nodepure virtual
ParticleScatterRatio() const overrideBaseParticleEmitter< T >virtual
particleScatterRatioBaseParticleEmitter< T >protected
particleSizeBaseParticleEmitter< T >protected
ParticleSize() const overrideBaseParticleEmitter< T >virtual
PostRender()=0Objectpure virtual
PreRender() overrideBaseParticleEmitter< T >virtual
rateBaseParticleEmitter< T >protected
Rate() const overrideBaseParticleEmitter< T >virtual
RemoveChild(NodePtr _child)=0Nodepure virtual
RemoveChildById(unsigned int _id)=0Nodepure virtual
RemoveChildByIndex(unsigned int _index)=0Nodepure virtual
RemoveChildByName(const std::string &_name)=0Nodepure virtual
RemoveChildren()=0Nodepure virtual
RemoveGeometries()=0Visualpure virtual
RemoveGeometry(GeometryPtr _geometry)=0Visualpure virtual
RemoveGeometryByIndex(unsigned int _index)=0Visualpure virtual
RemoveParent()=0Nodepure virtual
RemoveVisibilityFlags(uint32_t _flags)=0Visualpure virtual
Reset()BaseParticleEmitter< T >virtual
Scale(double _scale)=0Nodepure virtual
Scale(double _x, double _y, double _z)=0Nodepure virtual
Scale(const math::Vector3d &_scale)=0Nodepure virtual
scaleRateBaseParticleEmitter< T >protected
ScaleRate() const overrideBaseParticleEmitter< T >virtual
Scene() const =0Objectpure virtual
SetChildMaterial(MaterialPtr _material, bool _unique=true)=0Visualpure virtual
SetColorRange(const ignition::math::Color &_colorStart, const ignition::math::Color &_colorEnd) overrideBaseParticleEmitter< T >virtual
SetColorRangeImage(const std::string &_image) overrideBaseParticleEmitter< T >virtual
SetDuration(double _duration) overrideBaseParticleEmitter< T >virtual
SetEmitterSize(const ignition::math::Vector3d &_size) overrideBaseParticleEmitter< T >virtual
SetEmitting(bool _enable) overrideBaseParticleEmitter< T >virtual
SetGeometryMaterial(MaterialPtr _material, bool _unique=true)=0Visualpure virtual
SetInheritScale(bool _inherit)=0Nodepure virtual
SetLifetime(double _lifetime) overrideBaseParticleEmitter< T >virtual
SetLocalPose(const math::Pose3d &_pose)=0Nodepure virtual
SetLocalPosition(double _x, double _y, double _z)=0Nodepure virtual
SetLocalPosition(const math::Vector3d &_position)=0Nodepure virtual
SetLocalRotation(double _r, double _p, double _y)=0Nodepure virtual
SetLocalRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
SetLocalRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
SetLocalScale(double _scale)=0Nodepure virtual
SetLocalScale(double _x, double _y, double _z)=0Nodepure virtual
SetLocalScale(const math::Vector3d &_scale)=0Nodepure virtual
SetMaterial(const MaterialPtr &_material) overrideBaseParticleEmitter< T >virtual
ignition::rendering::Visual::SetMaterial(const std::string &_name, bool _unique=true)=0Visualpure virtual
ignition::rendering::Visual::SetMaterial(MaterialPtr _material, bool _unique=true)=0Visualpure virtual
SetOrigin(double _x, double _y, double _z)=0Nodepure virtual
SetOrigin(const math::Vector3d &_origin)=0Nodepure virtual
SetParticleScatterRatio(float _ratio) overrideBaseParticleEmitter< T >virtual
SetParticleSize(const ignition::math::Vector3d &_size) overrideBaseParticleEmitter< T >virtual
SetRate(double _rate) overrideBaseParticleEmitter< T >virtual
SetScaleRate(double _scaleRate) overrideBaseParticleEmitter< T >virtual
SetType(const EmitterType _type) overrideBaseParticleEmitter< T >virtual
SetUserData(const std::string &_key, Variant _value)=0Nodepure virtual
SetVelocityRange(double _minVelocity, double _maxVelocity) overrideBaseParticleEmitter< T >virtual
SetVisibilityFlags(uint32_t _flags)=0Visualpure virtual
SetVisible(bool _visible)=0Visualpure virtual
SetWireframe(bool _show)=0Visualpure virtual
SetWorldPose(const math::Pose3d &_pose)=0Nodepure virtual
SetWorldPosition(double _x, double _y, double _z)=0Nodepure virtual
SetWorldPosition(const math::Vector3d &_position)=0Nodepure virtual
SetWorldRotation(double _r, double _p, double _y)=0Nodepure virtual
SetWorldRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
SetWorldRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
SetWorldScale(double _scale)=0Nodepure virtual
SetWorldScale(double _x, double _y, double _z)=0Nodepure virtual
SetWorldScale(const math::Vector3d &_scale)=0Nodepure virtual
typeBaseParticleEmitter< T >protected
Type() const overrideBaseParticleEmitter< T >virtual
UserData(const std::string &_key) const =0Nodepure virtual
VisibilityFlags() const =0Visualpure virtual
Wireframe() const =0Visualpure virtual
WorldPose() const =0Nodepure virtual
WorldPosition() const =0Nodepure virtual
WorldRotation() const =0Nodepure virtual
WorldScale() const =0Nodepure virtual
WorldToLocal(const math::Pose3d &_pose) const =0Nodepure virtual
~BaseParticleEmitter()BaseParticleEmitter< T >virtual
~Node()Nodeinlinevirtual
~Object()Objectinlinevirtual
~ParticleEmitter()ParticleEmitterinlinevirtual
~Visual()Visualinlinevirtual