Ignition Rendering

API Reference

6.3.1
BaseScene Member List

This is the complete list of members for BaseScene, including all inherited members.

backgroundColorBaseSceneprotected
BackgroundColor() const overrideBaseScenevirtual
backgroundMaterialBaseSceneprotected
BackgroundMaterial() const overrideBaseScenevirtual
BaseScene(unsigned int _id, const std::string &_name)BaseSceneprotected
CameraPassCountPerGpuFlush() const overrideBaseScenevirtual
Clear() overrideBaseScenevirtual
CreateArrowVisual() overrideBaseScenevirtual
CreateArrowVisual(unsigned int _id) overrideBaseScenevirtual
CreateArrowVisual(const std::string &_name) overrideBaseScenevirtual
CreateArrowVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateArrowVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateAxisVisual() overrideBaseScenevirtual
CreateAxisVisual(unsigned int _id) overrideBaseScenevirtual
CreateAxisVisual(const std::string &_name) overrideBaseScenevirtual
CreateAxisVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateAxisVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateBoundingBoxCamera() overrideBaseScenevirtual
CreateBoundingBoxCamera(const unsigned int _id) overrideBaseScenevirtual
CreateBoundingBoxCamera(const std::string &_name) overrideBaseScenevirtual
CreateBoundingBoxCamera(const unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateBoundingBoxCameraImpl(unsigned int _id, const std::string &_name)BaseSceneinlineprotectedvirtual
CreateBox() overrideBaseScenevirtual
CreateBoxImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateCamera() overrideBaseScenevirtual
CreateCamera(unsigned int _id) overrideBaseScenevirtual
CreateCamera(const std::string &_name) overrideBaseScenevirtual
CreateCamera(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateCameraImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateCapsule() overrideBaseScenevirtual
CreateCapsuleImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateCOMVisual() overrideBaseScenevirtual
CreateCOMVisual(unsigned int _id) overrideBaseScenevirtual
CreateCOMVisual(const std::string &_name) overrideBaseScenevirtual
CreateCOMVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateCOMVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateCone() overrideBaseScenevirtual
CreateConeImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateCylinder() overrideBaseScenevirtual
CreateCylinderImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateDepthCamera() overrideBaseScenevirtual
CreateDepthCamera(const unsigned int _id) overrideBaseScenevirtual
CreateDepthCamera(const std::string &_name) overrideBaseScenevirtual
CreateDepthCamera(const unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateDepthCameraImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateDirectionalLight() overrideBaseScenevirtual
CreateDirectionalLight(unsigned int _id) overrideBaseScenevirtual
CreateDirectionalLight(const std::string &_name) overrideBaseScenevirtual
CreateDirectionalLight(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateDirectionalLightImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateGizmoVisual() overrideBaseScenevirtual
CreateGizmoVisual(unsigned int _id) overrideBaseScenevirtual
CreateGizmoVisual(const std::string &_name) overrideBaseScenevirtual
CreateGizmoVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateGizmoVisualImpl(unsigned int _id, const std::string &_name)BaseSceneinlineprotectedvirtual
CreateGpuRays() overrideBaseScenevirtual
CreateGpuRays(const unsigned int _id) overrideBaseScenevirtual
CreateGpuRays(const std::string &_name) overrideBaseScenevirtual
CreateGpuRays(const unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateGpuRaysImpl(unsigned int _id, const std::string &_name)BaseSceneinlineprotectedvirtual
CreateGrid() overrideBaseScenevirtual
CreateGridImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateHeightmap(const HeightmapDescriptor &_desc) overrideBaseScenevirtual
CreateHeightmapImpl(unsigned int _id, const std::string &_name, const HeightmapDescriptor &_desc)=0BaseSceneprotectedpure virtual
CreateInertiaVisual() overrideBaseScenevirtual
CreateInertiaVisual(unsigned int _id) overrideBaseScenevirtual
CreateInertiaVisual(const std::string &_name) overrideBaseScenevirtual
CreateInertiaVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateInertiaVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateJointVisual() overrideBaseScenevirtual
CreateJointVisual(unsigned int _id) overrideBaseScenevirtual
CreateJointVisual(const std::string &_name) overrideBaseScenevirtual
CreateJointVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateJointVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateLidarVisual() overrideBaseScenevirtual
CreateLidarVisual(unsigned int _id) overrideBaseScenevirtual
CreateLidarVisual(const std::string &_name) overrideBaseScenevirtual
CreateLidarVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateLidarVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateLightVisual() overrideBaseScenevirtual
CreateLightVisual(unsigned int _id) overrideBaseScenevirtual
CreateLightVisual(const std::string &_name) overrideBaseScenevirtual
CreateLightVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateLightVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateMarker() overrideBaseScenevirtual
CreateMarkerImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateMaterial(const std::string &_name="") overrideBaseScenevirtual
CreateMaterial(const common::Material &_material) overrideBaseScenevirtual
CreateMaterialImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateMesh(const std::string &_meshName) overrideBaseScenevirtual
CreateMesh(const common::Mesh *_mesh) overrideBaseScenevirtual
CreateMesh(const MeshDescriptor &_desc) overrideBaseScenevirtual
CreateMeshImpl(unsigned int _id, const std::string &_name, const MeshDescriptor &_desc)=0BaseSceneprotectedpure virtual
CreateObjectId()BaseSceneprotectedvirtual
CreateObjectName(unsigned int _id, const std::string &_prefix)BaseSceneprotectedvirtual
CreateParticleEmitter() overrideBaseScenevirtual
CreateParticleEmitter(unsigned int _id) overrideBaseScenevirtual
CreateParticleEmitter(const std::string &_name) overrideBaseScenevirtual
CreateParticleEmitter(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateParticleEmitterImpl(unsigned int _id, const std::string &_name)BaseSceneinlineprotectedvirtual
CreatePlane() overrideBaseScenevirtual
CreatePlaneImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreatePointLight() overrideBaseScenevirtual
CreatePointLight(unsigned int _id) overrideBaseScenevirtual
CreatePointLight(const std::string &_name) overrideBaseScenevirtual
CreatePointLight(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreatePointLightImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateRayQuery() overrideBaseScenevirtual
CreateRayQueryImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateRenderTexture() overrideBaseScenevirtual
CreateRenderTextureImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateRenderWindow() overrideBaseScenevirtual
CreateRenderWindowImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateSegmentationCamera() overrideBaseScenevirtual
CreateSegmentationCamera(const unsigned int _id) overrideBaseScenevirtual
CreateSegmentationCamera(const std::string &_name) overrideBaseScenevirtual
CreateSegmentationCamera(const unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateSegmentationCameraImpl(unsigned int _id, const std::string &_name)BaseSceneinlineprotectedvirtual
CreateSphere() overrideBaseScenevirtual
CreateSphereImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateSpotLight() overrideBaseScenevirtual
CreateSpotLight(unsigned int _id) overrideBaseScenevirtual
CreateSpotLight(const std::string &_name) overrideBaseScenevirtual
CreateSpotLight(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateSpotLightImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateText() overrideBaseScenevirtual
CreateTextImpl(unsigned int _id, const std::string &_name)BaseSceneprotectedvirtual
CreateThermalCamera() overrideBaseScenevirtual
CreateThermalCamera(const unsigned int _id) overrideBaseScenevirtual
CreateThermalCamera(const std::string &_name) overrideBaseScenevirtual
CreateThermalCamera(const unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateThermalCameraImpl(unsigned int _id, const std::string &_name)BaseSceneinlineprotectedvirtual
CreateVisual() overrideBaseScenevirtual
CreateVisual(unsigned int _id) overrideBaseScenevirtual
CreateVisual(const std::string &_name) overrideBaseScenevirtual
CreateVisual(unsigned int _id, const std::string &_name) overrideBaseScenevirtual
CreateVisualImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
CreateWireBox() overrideBaseScenevirtual
CreateWireBoxImpl(unsigned int _id, const std::string &_name)=0BaseSceneprotectedpure virtual
Destroy() overrideBaseScenevirtual
DestroyLight(LightPtr _light, bool _recursive=false) overrideBaseScenevirtual
DestroyLightById(unsigned int _id) overrideBaseScenevirtual
DestroyLightByIndex(unsigned int _index) overrideBaseScenevirtual
DestroyLightByName(const std::string &_name) overrideBaseScenevirtual
DestroyLights() overrideBaseScenevirtual
DestroyMaterial(MaterialPtr _material) overrideBaseScenevirtual
DestroyMaterials() overrideBaseScenevirtual
DestroyNode(NodePtr _node, bool _recursive=false) overrideBaseScenevirtual
DestroyNodeById(unsigned int _id) overrideBaseScenevirtual
DestroyNodeByIndex(unsigned int _index) overrideBaseScenevirtual
DestroyNodeByName(const std::string &_name) overrideBaseScenevirtual
DestroyNodes() overrideBaseScenevirtual
DestroySensor(SensorPtr _sensor, bool _recursive=false) overrideBaseScenevirtual
DestroySensorById(unsigned int _id) overrideBaseScenevirtual
DestroySensorByIndex(unsigned int _index) overrideBaseScenevirtual
DestroySensorByName(const std::string &_name) overrideBaseScenevirtual
DestroySensors() overrideBaseScenevirtual
DestroyVisual(VisualPtr _visual, bool _recursive=false) overrideBaseScenevirtual
DestroyVisualById(unsigned int _id) overrideBaseScenevirtual
DestroyVisualByIndex(unsigned int _index) overrideBaseScenevirtual
DestroyVisualByName(const std::string &_name) overrideBaseScenevirtual
DestroyVisuals() overrideBaseScenevirtual
Fini() overrideBaseScenevirtual
gradientBackgroundColorBaseSceneprotected
GradientBackgroundColor() const overrideBaseScenevirtual
HasLight(ConstLightPtr _light) const overrideBaseScenevirtual
HasLightId(unsigned int _id) const overrideBaseScenevirtual
HasLightName(const std::string &_name) const overrideBaseScenevirtual
HasNode(ConstNodePtr _node) const overrideBaseScenevirtual
HasNodeId(unsigned int _id) const overrideBaseScenevirtual
HasNodeName(const std::string &_name) const overrideBaseScenevirtual
HasSensor(ConstSensorPtr _sensor) const overrideBaseScenevirtual
HasSensorId(unsigned int _id) const overrideBaseScenevirtual
HasSensorName(const std::string &_name) const overrideBaseScenevirtual
HasVisual(ConstVisualPtr _visual) const overrideBaseScenevirtual
HasVisualId(unsigned int _id) const overrideBaseScenevirtual
HasVisualName(const std::string &_name) const overrideBaseScenevirtual
Id() const overrideBaseScenevirtual
idBaseSceneprotected
Init() overrideBaseScenevirtual
initializedBaseSceneprotected
InitImpl()=0BaseSceneprotectedpure virtual
isGradientBackgroundColorBaseSceneprotected
IsGradientBackgroundColor() const overrideBaseScenevirtual
IsInitialized() const overrideBaseScenevirtual
IsLoaded() constBaseScenevirtual
LegacyAutoGpuFlush() const overrideBaseScenevirtual
LightById(unsigned int _id) const overrideBaseScenevirtual
LightByIndex(unsigned int _index) const overrideBaseScenevirtual
LightByName(const std::string &_name) const overrideBaseScenevirtual
LightCount() const overrideBaseScenevirtual
Lights() const =0BaseSceneprotectedpure virtual
Load() overrideBaseScenevirtual
loadedBaseSceneprotected
LoadImpl()=0BaseSceneprotectedpure virtual
Material(const std::string &_name) const overrideBaseScenevirtual
MaterialRegistered(const std::string &_name) const overrideBaseScenevirtual
Materials() const =0BaseSceneprotectedpure virtual
Name() const overrideBaseScenevirtual
nameBaseSceneprotected
NodeById(unsigned int _id) const overrideBaseScenevirtual
NodeByIndex(unsigned int _index) const overrideBaseScenevirtual
NodeByName(const std::string &_name) const overrideBaseScenevirtual
NodeCount() const overrideBaseScenevirtual
PostRender() overrideBaseScenevirtual
PreRender() overrideBaseScenevirtual
RegisterLight(LightPtr _light)BaseSceneprotectedvirtual
RegisterMaterial(const std::string &_name, MaterialPtr _material) overrideBaseScenevirtual
RegisterSensor(SensorPtr _vensor)BaseSceneprotectedvirtual
RegisterVisual(VisualPtr _visual)BaseSceneprotectedvirtual
RemoveGradientBackgroundColor() overrideBaseScenevirtual
SensorById(unsigned int _id) const overrideBaseScenevirtual
SensorByIndex(unsigned int _index) const overrideBaseScenevirtual
SensorByName(const std::string &_name) const overrideBaseScenevirtual
SensorCount() const overrideBaseScenevirtual
Sensors() const =0BaseSceneprotectedpure virtual
SetAmbientLight(double _r, double _g, double _b, double _a=1.0) overrideBaseScenevirtual
SetAmbientLight(const math::Color &_color) override=0BaseScenepure virtual
SetBackgroundColor(double _r, double _g, double _b, double _a=1.0) overrideBaseScenevirtual
SetBackgroundColor(const math::Color &_color) overrideBaseScenevirtual
SetBackgroundMaterial(MaterialPtr _material) overrideBaseScenevirtual
SetCameraPassCountPerGpuFlush(uint8_t _numPass) overrideBaseScenevirtual
SetGradientBackgroundColor(const std::array< math::Color, 4 > &_colors) overrideBaseScenevirtual
SetSimTime(const common::Time &_time) overrideBaseScenevirtual
SetSkyEnabled(bool _enabled) overrideBaseScenevirtual
SetTime(const std::chrono::steady_clock::duration &_time) overrideBaseScenevirtual
SimTime() const overrideBaseScenevirtual
simTimeBaseSceneprotected
SkyEnabled() const overrideBaseScenevirtual
timeBaseSceneprotected
Time() const overrideBaseScenevirtual
UnregisterMaterial(const std::string &_name) overrideBaseScenevirtual
UnregisterMaterials() overrideBaseScenevirtual
VisualAt(const CameraPtr &_camera, const ignition::math::Vector2i &_mousePos) overrideBaseScenevirtual
VisualById(unsigned int _id) const overrideBaseScenevirtual
VisualByIndex(unsigned int _index) const overrideBaseScenevirtual
VisualByName(const std::string &_name) const overrideBaseScenevirtual
VisualCount() const overrideBaseScenevirtual
Visuals() const =0BaseSceneprotectedpure virtual
~BaseScene()BaseScenevirtual