Ignition Rendering

API Reference

6.3.1
BaseSubMesh< T > Member List

This is the complete list of members for BaseSubMesh< T >, including all inherited members.

BaseSubMesh()BaseSubMesh< T >protected
Destroy() overrideBaseSubMesh< T >virtual
Id() const =0Objectpure virtual
Material() const overrideBaseSubMesh< T >virtual
materialBaseSubMesh< T >protected
Name() const =0Objectpure virtual
ownsMaterialBaseSubMesh< T >protected
PostRender()=0Objectpure virtual
PreRender() overrideBaseSubMesh< T >virtual
Scene() const =0Objectpure virtual
SetMaterial(const std::string &_name, bool _unique=true) overrideBaseSubMesh< T >virtual
SetMaterial(MaterialPtr _material, bool _unique=true) overrideBaseSubMesh< T >virtual
SetMaterialImpl(MaterialPtr _material)=0BaseSubMesh< T >pure virtual
~BaseSubMesh()BaseSubMesh< T >virtual
~Object()Objectinlinevirtual
~SubMesh()SubMeshinlinevirtual