Ignition Rendering

API Reference

6.3.1
RenderEngine Member List

This is the complete list of members for RenderEngine, including all inherited members.

AddResourcePath(const std::string &_path)=0RenderEnginepure virtual
CreateScene(const std::string &_name)=0RenderEnginepure virtual
CreateScene(unsigned int _id, const std::string &_name)=0RenderEnginepure virtual
Destroy()=0RenderEnginepure virtual
DestroyScene(ScenePtr _scene)=0RenderEnginepure virtual
DestroySceneById(unsigned int _id)=0RenderEnginepure virtual
DestroySceneByIndex(unsigned int _index)=0RenderEnginepure virtual
DestroySceneByName(const std::string &_name)=0RenderEnginepure virtual
DestroyScenes()=0RenderEnginepure virtual
Fini()=0RenderEnginepure virtual
HasScene(ConstScenePtr _scene) const =0RenderEnginepure virtual
HasSceneId(unsigned int _id) const =0RenderEnginepure virtual
HasSceneName(const std::string &_name) const =0RenderEnginepure virtual
Headless() const =0RenderEnginepure virtual
Init()=0RenderEnginepure virtual
IsEnabled() const =0RenderEnginepure virtual
IsInitialized() const =0RenderEnginepure virtual
IsLoaded() const =0RenderEnginepure virtual
Load(const std::map< std::string, std::string > &_params={})=0RenderEnginepure virtual
Name() const =0RenderEnginepure virtual
RenderPassSystem() const =0RenderEnginepure virtual
SceneById(unsigned int _id) const =0RenderEnginepure virtual
SceneByIndex(unsigned int _index) const =0RenderEnginepure virtual
SceneByName(const std::string &_name) const =0RenderEnginepure virtual
SceneCount() const =0RenderEnginepure virtual
SetHeadless(bool _headless)=0RenderEnginepure virtual
~RenderEngine()RenderEngineinlinevirtual