Ignition Rendering

API Reference

6.3.1
SubMesh Member List

This is the complete list of members for SubMesh, including all inherited members.

Destroy()=0Objectpure virtual
Id() const =0Objectpure virtual
Material() const =0SubMeshpure virtual
Name() const =0Objectpure virtual
PostRender()=0Objectpure virtual
PreRender()=0Objectpure virtual
Scene() const =0Objectpure virtual
SetMaterial(const std::string &_name, bool _unique=true)=0SubMeshpure virtual
SetMaterial(MaterialPtr _material, bool _unique=true)=0SubMeshpure virtual
~Object()Objectinlinevirtual
~SubMesh()SubMeshinlinevirtual