gz/rendering/ogre/OgreLightVisual.hh
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Base implementation of a light visual.
Definition: gz/rendering/base/BaseLightVisual.hh:38
Definition: gz/rendering/ogre/OgreLightVisual.hh:44
virtual void SetMaterial(MaterialPtr _material, bool _unique) override
Set the material for all attached visuals and geometries.
virtual void PreRender() override
Prepare this object and any of its children for rendering. This should be called for each object in a...
virtual MaterialPtr Material() const override
Get the material assigned to attached visuals and geometries.
Ogre::MovableObject * OgreObject() const
virtual void SetMaterialImpl(OgreMaterialPtr _material)
Set material to grid geometry.
void CreateVisual()
Create the Light Visual in Ogre.
virtual void Init() override
Definition: gz/rendering/ogre/OgreScene.hh:41
Definition: gz/rendering/ogre/OgreCamera.hh:28