gz/rendering/ogre/OgreRenderTargetMaterial.hh
Go to the documentation of this file.
Causes all objects in a scene to be rendered with the same material when rendered by a given RenderTa...
Definition: gz/rendering/ogre/OgreRenderTargetMaterial.hh:55
virtual Ogre::Technique * handleSchemeNotFound(uint16_t _schemeIndex, const Ogre::String &_schemeName, Ogre::Material *_originalMaterial, uint16_t _lodIndex, const Ogre::Renderable *_rend) override
Ogre callback that assigned same material to all renderables when the requested scheme is not found.
OgreRenderTargetMaterial(OgreScenePtr _scene, Ogre::RenderTarget *_renderTarget, Ogre::Material *_material)
constructor
~OgreRenderTargetMaterial()
destructor