Ogre2LightVisual.hh
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Base implementation of a light visual.
Definition: BaseLightVisual.hh:35
Ogre2.x implementation of the scene class.
Definition: Ogre2Scene.hh:57
Definition: OgreObject.hh:32
Definition: OgreCamera.hh:28
Ogre2.x implementation of the light visual class.
Definition: Ogre2LightVisual.hh:40
Represents a surface material of a Geometry.
Definition: Material.hh:47