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17 #ifndef SDF_CYLINDER_HH_
18 #define SDF_CYLINDER_HH_
20 #include <gz/math/Cylinder.hh>
21 #include <gz/utils/ImplPtr.hh>
29 inline namespace SDF_VERSION_NAMESPACE {
47 public:
double Radius()
const;
51 public:
void SetRadius(
const double _radius);
55 public:
double Length()
const;
59 public:
void SetLength(
const double _length);
69 public:
const gz::math::Cylinderd &Shape()
const;
73 public: gz::math::Cylinderd &Shape();
91 GZ_UTILS_IMPL_PTR(dataPtr)
namespace for Simulation Description Format parser
Definition: Actor.hh:34
Cylinder represents a cylinder shape, and is usually accessed through a Geometry.
Definition: Cylinder.hh:32
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
class GZ_SDFORMAT_VISIBLE Element
Definition: Element.hh:51
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:80
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:55