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20 #include <gz/utils/ImplPtr.hh>
30 inline namespace SDF_VERSION_NAMESPACE {
46 public:
bool Fullscreen()
const;
51 public:
void SetFullscreen(
const bool _fullscreen);
57 public:
bool operator==(
const Gui &_gui)
const;
74 public: uint64_t PluginCount()
const;
81 public:
const Plugin *PluginByIndex(
const uint64_t _index)
const;
84 public:
void ClearPlugins();
88 public:
void AddPlugin(
const Plugin &_plugin);
101 GZ_UTILS_IMPL_PTR(dataPtr)
namespace for Simulation Description Format parser
Definition: Actor.hh:34
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
class GZ_SDFORMAT_VISIBLE Element
Definition: Element.hh:51
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:80
std::vector< Plugin > Plugins
A vector of Plugin.
Definition: Plugin.hh:245
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:55