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21 #include <gz/math/Vector3.hh>
22 #include <gz/utils/ImplPtr.hh>
30 inline namespace SDF_VERSION_NAMESPACE {
62 public: std::string Uri()
const;
66 public:
void SetUri(
const std::string &_uri);
70 public:
const std::string &FilePath()
const;
74 public:
void SetFilePath(
const std::string &_filePath);
78 public: gz::math::Vector3d Scale()
const;
82 public:
void SetScale(
const gz::math::Vector3d &_scale);
88 public: std::string Submesh()
const;
93 public:
void SetSubmesh(
const std::string &_submesh);
100 public:
bool CenterSubmesh()
const;
105 public:
void SetCenterSubmesh(
const bool _center);
128 GZ_UTILS_IMPL_PTR(dataPtr)
namespace for Simulation Description Format parser
Definition: Actor.hh:34
#define SDFORMAT_VISIBLE
Definition: system_util.hh:25
This class contains configuration options for the libsdformat parser.
Definition: ParserConfig.hh:84
class GZ_SDFORMAT_VISIBLE Element
Definition: Element.hh:51
std::vector< Error > Errors
A vector of Error.
Definition: Types.hh:80
Mesh represents a mesh shape, and is usually accessed through a Geometry.
Definition: Mesh.hh:38
std::shared_ptr< Element > ElementPtr
Definition: Element.hh:55