22#include <gz/math/Box.hh>
23#include <gz/math/Vector3.hh>
24#include <gz/math/Inertial.hh>
25#include <gz/utils/ImplPtr.hh>
28#include <sdf/config.hh>
33 inline namespace SDF_VERSION_NAMESPACE {
51 public: gz::math::Vector3d
Size()
const;
55 public:
void SetSize(
const gz::math::Vector3d &_size);
65 public:
const gz::math::Boxd &
Shape()
const;
69 public: gz::math::Boxd &
Shape();
76 public: std::optional<gz::math::Inertiald>
95 GZ_UTILS_IMPL_PTR(dataPtr)
Box represents a box shape, and is usually accessed through a Geometry.
Definition Box.hh:37
std::optional< gz::math::Inertiald > CalculateInertial(double _density)
Calculate and return the Inertial values for the Box.
sdf::ElementPtr Element() const
Get a pointer to the SDF element that was used during load.
sdf::ElementPtr ToElement(sdf::Errors &_errors) const
Create and return an SDF element filled with data from this box.
Errors Load(ElementPtr _sdf)
Load the box geometry based on a element pointer.
gz::math::Vector3d Size() const
Get the box size in meters.
const gz::math::Boxd & Shape() const
Get the Gazebo Math representation of this Box.
sdf::ElementPtr ToElement() const
Create and return an SDF element filled with data from this box.
void SetSize(const gz::math::Vector3d &_size)
Set the box size in meters.
gz::math::Boxd & Shape()
Get a mutable Gazebo Math representation of this Box.
std::vector< Error > Errors
A vector of Error.
Definition Types.hh:81
std::shared_ptr< Element > ElementPtr
Definition Element.hh:55
namespace for Simulation Description Format parser
Definition Actor.hh:35
#define SDFORMAT_VISIBLE
Use to represent "symbol visible" if supported.
Definition system_util.hh:25