#include <string>
#include <gz/math/Pose3.hh>
#include <gz/utils/ImplPtr.hh>
#include <sdf/Error.hh>
#include <sdf/Element.hh>
#include <sdf/Noise.hh>
#include <sdf/config.hh>
Go to the source code of this file.
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enum class | sdf::SDF_VERSION_NAMESPACE::PixelFormatType {
sdf::SDF_VERSION_NAMESPACE::UNKNOWN_PIXEL_FORMAT = 0
, sdf::SDF_VERSION_NAMESPACE::L_INT8
, sdf::SDF_VERSION_NAMESPACE::L_INT16
, sdf::SDF_VERSION_NAMESPACE::RGB_INT8
,
sdf::SDF_VERSION_NAMESPACE::RGBA_INT8
, sdf::SDF_VERSION_NAMESPACE::BGRA_INT8
, sdf::SDF_VERSION_NAMESPACE::RGB_INT16
, sdf::SDF_VERSION_NAMESPACE::RGB_INT32
,
sdf::SDF_VERSION_NAMESPACE::BGR_INT8
, sdf::SDF_VERSION_NAMESPACE::BGR_INT16
, sdf::SDF_VERSION_NAMESPACE::BGR_INT32
, sdf::SDF_VERSION_NAMESPACE::R_FLOAT16
,
sdf::SDF_VERSION_NAMESPACE::RGB_FLOAT16
, sdf::SDF_VERSION_NAMESPACE::R_FLOAT32
, sdf::SDF_VERSION_NAMESPACE::RGB_FLOAT32
, sdf::SDF_VERSION_NAMESPACE::BAYER_RGGB8
,
sdf::SDF_VERSION_NAMESPACE::BAYER_BGGR8
, sdf::SDF_VERSION_NAMESPACE::BAYER_GBRG8
, sdf::SDF_VERSION_NAMESPACE::BAYER_GRBG8
} |
| The set of pixel formats. More...
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