#include <memory>
#include <string>
#include <gz/utils/ImplPtr.hh>
#include <sdf/config.hh>
#include "sdf/system_util.hh"
Go to the source code of this file.
Classes | |
class | sdf::SDF_VERSION_NAMESPACE::filesystem::DirIter |
A class for iterating over all items in a directory. More... | |
Namespaces | |
namespace | sdf |
namespace for Simulation Description Format parser | |
namespace | sdf::SDF_VERSION_NAMESPACE |
namespace | sdf::SDF_VERSION_NAMESPACE::filesystem |
Functions | |
template<typename... Args> | |
std::string | sdf::SDF_VERSION_NAMESPACE::filesystem::append (Args const &... args) |
Append one or more additional path elements to the first passed in argument. | |
GZ_SDFORMAT_VISIBLE std::string | sdf::SDF_VERSION_NAMESPACE::filesystem::basename (const std::string &_path) |
Given a path, get just the basename portion. | |
GZ_SDFORMAT_VISIBLE bool | sdf::SDF_VERSION_NAMESPACE::filesystem::create_directory (const std::string &_path) |
Create a new directory on the filesystem. | |
GZ_SDFORMAT_VISIBLE std::string | sdf::SDF_VERSION_NAMESPACE::filesystem::current_path () |
Get the current working path. | |
GZ_SDFORMAT_VISIBLE bool | sdf::SDF_VERSION_NAMESPACE::filesystem::exists (const std::string &_path) |
Determine whether the given path exists on the filesystem. | |
GZ_SDFORMAT_VISIBLE bool | sdf::SDF_VERSION_NAMESPACE::filesystem::is_directory (const std::string &_path) |
Determine whether the given path is a directory. | |
GZ_SDFORMAT_VISIBLE std::string const | sdf::SDF_VERSION_NAMESPACE::filesystem::separator (std::string const &_s) |
Append the preferred path separator character for this platform onto the passed-in string. | |